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  1. #1
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    I was in one CT where a tank was literally ONLY wearing Allagan body/legs the rest was crafter gear - head, gloves, feet, all accessories.
    The shield was a vintage 44? I didn't even want to see what sword he was wearing.

    We asked him to swap to some real gear. He ignored us, died in like 2 hits repeatedly.
    We kicked him, he rejoined, kicked him again, he probably would have rejoined again if another tank hadn't filled his spot.
    (2)

  2. #2
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Niwashi View Post
    They wouldn't necessarily have to be completely excluded. Just make it a weighted average that gives much less weight to the jewelry slots and more to the weapon and main armor pieces.
    This 100%. All body pieces should have a higher weight than jewelery. Weapon should be weighted the highest due to WD being worth so much more than other stats.
    (2)

  3. #3
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    I don't like the ilevel system. It just seems like a way to fake raise character level without actually raising the level cap.
    (3)

  4. #4
    Player
    Kagoma's Avatar
    Join Date
    Sep 2012
    Posts
    43
    Character
    Kagoma Wisp
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by kidvideo View Post
    I don't like the ilevel system. It just seems like a way to fake raise character level without actually raising the level cap.
    Agreed. FFXI was great no ilvl you knew what was better for your character or at least I would have hoped you did. If they want to implement anything a weekly skill test to test compliance level.
    (0)

  5. #5
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Kagoma View Post
    Agreed. FFXI was great no ilvl you knew what was better for your character or at least I would have hoped you did. If they want to implement anything a weekly skill test to test compliance level.
    They did implement ilvl in gear eventually. Just not an average that could be used as a benchmark for participating in content.

    As an afterthought to the previous thread, a weighting system wouldn't be that hard to figure out. Just add up all the 375's, 495's and 825's going by myth/soldiery gear and make each piece a portion according to that.
    (0)

  6. #6
    Player
    Kagoma's Avatar
    Join Date
    Sep 2012
    Posts
    43
    Character
    Kagoma Wisp
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alistaire View Post
    They did implement ilvl in gear eventually. Just not an average that could be used as a benchmark for participating in content.

    As an afterthought to the previous thread, a weighting system wouldn't be that hard to figure out. Just add up all the 375's, 495's and 825's going by myth/soldiery gear and make each piece a portion according to that.
    Exactly not all gear was created equally, so why should the points be. The other things that bothers be is the new relic just turning in the atma should not make it ilvl 100. It should stay at 90 and then go to 95 when you get your first book done then jump up to 100 after you get all your books done.
    (0)

  7. #7
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Judge_Xero View Post
    This 100%. All body pieces should have a higher weight than jewelery. Weapon should be weighted the highest due to WD being worth so much more than other stats.
    How I would weight it
    Code:
    Gear Type        Weighted %
    ----------------------------
    2-hand Weapon:   40%     
    1-hand Weapon:   25%
    Shield:          15%
    Body:            10%  
    Legs:            10%
    Head:            5%
    Hands:           5%
    Feet:            5%
    Waist:           5%
    Earring:         4%
    Neck:            4%
    Wrists:          4%
    Ring:            4%
    Ring:            4%
    ----------------------------
    TOTAL:           100%
    (1)
    Last edited by Velox; 05-15-2014 at 11:42 AM.

  8. #8
    Weight it the same as Soldiery cost.

    Code:
    Main	910	13.6%
    Sub	390	5.8%
    
    Head	495	7.4%
    Body	825	12.3%
    Hand	495	7.4%
    Waist	375	5.6%
    Legs	825	12.3%
    Feet	495	7.4%
    
    Neck	375	5.6%
    Ear	375	5.6%
    Wrist	375	5.6%
    Ring	375	5.6%
    Ring	375	5.6%
    
    Total	6685	100.0%
    (1)

  9. #9
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Yea I guess some things should be weighed higher. I don't know, it doesn't really bother me though. It's kinda nit picking saying that some crazy situations might happen. IF someone rolled up in expert dungeon in lvl10 weapon he'd just get vote kicked.
    (2)

  10. #10
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    Yeah, let us change the entire system because some people can not behave at all... I like the iLvl system, if people want to go out of their way to troll there is nothing SE can do to stop them.
    (1)
    Learn, explore, and think for yourself. Make your choices, take actions, and let yourself be free.

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