do you guys have the 2 extra retainers that you can pay for monthly? They make a huge difference
do you guys have the 2 extra retainers that you can pay for monthly? They make a huge difference
There is no reason that people who try to make the most out of all the classes this game throws at us should have to pay more money per month.
With all crafting and gathering classes and a good chunk of the battle classes leveled, I can keep an extremely minimal stock of base mats for each class and still not have nearly enough space for fishing tackle, a handful of vanity gear/weapons, foods/pots and other day to day items without picking and pruning items out of my inventory trying to make space for everyday tasks(increasing the traffic to their "storage servers".
I understand that it takes up some storage server traffic, but expecting us to pay 25% more a month to play than everyone else is a slap to the face.
Having extra retainers be rewards for 3 and 6-month subs... that would be cool.
Making a "long term storage" that could only be accessed on a timer (once per 8 hours) would also help their traffic costs.
Having an extremely grindy mission that required you to level all of the non-battle classes and attain a legendary main hand in one of them to unlock more retainers (1 for DoL, 1 for DoH) would limit the extra traffic to those that really need it.
Instead they just stuck their hands out asking for more money.
It's not really a data trafficking issue but more of a data storage issue. The way they have it now, only a small fraction of the user base will get flagged for needing that extra memory on the servers. By allowing everyone to access it, the requirements will go up 10 folds (thus requiring more resources for something very few people actually need).There is no reason that people who try to make the most out of all the classes this game throws at us should have to pay more money per month.
With all crafting and gathering classes and a good chunk of the battle classes leveled, I can keep an extremely minimal stock of base mats for each class and still not have nearly enough space for fishing tackle, a handful of vanity gear/weapons, foods/pots and other day to day items without picking and pruning items out of my inventory trying to make space for everyday tasks(increasing the traffic to their "storage servers".
I understand that it takes up some storage server traffic, but expecting us to pay 25% more a month to play than everyone else is a slap to the face.
Having extra retainers be rewards for 3 and 6-month subs... that would be cool.
Making a "long term storage" that could only be accessed on a timer (once per 8 hours) would also help their traffic costs.
Having an extremely grindy mission that required you to level all of the non-battle classes and attain a legendary main hand in one of them to unlock more retainers (1 for DoL, 1 for DoH) would limit the extra traffic to those that really need it.
Instead they just stuck their hands out asking for more money.
It's a sour treatment to those who view this as a needs rather then a luxury but from a business stand point, it's probably the best compromise they could create regarding the issue.
Always remember the Silver Rule:
"Treat others as they treat you!" ...or something like that.
I have two extra retainers, I have 0 inventory problems, all for less than I spend on one meal a month.There is no reason that people who try to make the most out of all the classes this game throws at us should have to pay more money per month.
With all crafting and gathering classes and a good chunk of the battle classes leveled, I can keep an extremely minimal stock of base mats for each class and still not have nearly enough space for fishing tackle, a handful of vanity gear/weapons, foods/pots and other day to day items without picking and pruning items out of my inventory trying to make space for everyday tasks(increasing the traffic to their "storage servers".
I understand that it takes up some storage server traffic, but expecting us to pay 25% more a month to play than everyone else is a slap to the face.
Having extra retainers be rewards for 3 and 6-month subs... that would be cool.
Making a "long term storage" that could only be accessed on a timer (once per 8 hours) would also help their traffic costs.
Having an extremely grindy mission that required you to level all of the non-battle classes and attain a legendary main hand in one of them to unlock more retainers (1 for DoL, 1 for DoH) would limit the extra traffic to those that really need it.
Instead they just stuck their hands out asking for more money.
If you got inventory problems I feel bad for you son, #igot99problemsbutinventoryspaceaintone
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