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  1. #11
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Titor View Post
    I don't understand the stat points personally. I don't really feel like I had a choice.
    If it was global for your character, and not per job, and made you either focus on being a healer, being a tank, or being DPS it would make sense, but since it's job-specific there's really no point to it.
    It will be more obvious once you start play SMN/SCH and/or when other classes that you play get split jobs.
    (2)
    Learn, explore, and think for yourself. Make your choices, take actions, and let yourself be free.

  2. #12
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Would be much more interesting if we chose from secondary stats rather... and could reallocate on the fly (out of combat) for free.

    Entering a PvP environment, let me swap to crit/skill-speed...

    Short a little accuracy in a new raid encounter, I can fix that.
    (1)

  3. #13
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    It's different for every role, but it's most useless on Healer. As our ilv increases, so does the stats attached to the gear. While +30 to our main stat was pretty significant when we were ilv70 transitioning into i90, our now i90 -> 100 -> 110 is making it more worthless. The new level increase should rebalance this (I'm assuming we'll be getting an additional +20~30 more to our attribute points), but as of right now it's meh.

    Disclaimer: for a DPS, +30 is huge, and for Tanks it's just as important. For healers, tbh I can see them going into VIT to help with Second Coil until they have high enough gear.
    (1)

  4. #14
    Player
    RazeLandale's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Raze Landale
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    They should just drop the system and just give everyone's base main stat 30 more points. Literally the only thing the system does is discourage scholar from playing summoner and vice versa. Not really a smn fan myself(Dealing with adds is frustrating, unless they spawn in bane range), but that's not really giving you options so much as it's taking options away from you.
    (2)

  5. #15
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Lunavi View Post
    30-40 might seem low, but if you look at how many more % it is it instantly seems much better and resonable.
    Even so, 30-40 per heal is not going to make or break any of the fights in game. Going on percentages gives a false overview of their total value as we are still using pretty low numbers. Avg 1000 on cure 1 or 1030. is more accurate than just stating a ~3% increase.

    Not stating it doesn't hurt to have, but also putting into Vit for healers doesn't hurt either XD
    (0)

  6. #16
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I'd been running VIT on WHM this whole time and this morning figured I'd give MND a whirl. I was hoping that the higher iLvl and whatnot would allow for at least a little snowballing, but instead I pretty much just got a 30 HP cured increase. I'll probably switch back later today.
    (0)

  7. #17
    Player
    wizzed's Avatar
    Join Date
    Sep 2013
    Posts
    110
    Character
    Wizzed Atria
    World
    Tonberry
    Main Class
    Arcanist Lv 80
    I've been running Piety for scholar since 2.0, and I absolutely love it. There is no need for big heals for any content right now, all minds from equipment is more than enough.

    But 30 stats would mean about 1 or 2 equipment stats, which is quite alot if you ask me.
    (0)

  8. #18
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    On my WAR, I originally had all of my attribute points relegated to VIT. Then, on the advice from someone, I respecced my attribute points to move 10 points from VIT to STR. The difference was actually VERY noticeable! Yeah, my HP wasn't as high as it was (though still more than high enough to tank properly), but I was dealing a LOT more damage on average.
    (0)

  9. #19
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Depends on jobs. And play style. But 1 thing for sure is having 15 points in vit is good.
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  10. #20
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Maxed VIT on all jobs. Every time I end up with a little tiny life for any reason, makes me think I were not wrong.
    (2)

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