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  1. #21
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Seriously, would be so much better of a system if it were secondary stats instead.
    (0)

  2. #22
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    VIT is the only attribute that makes a noteworthy/noticeable difference. Yeah, 30 of any stat is a lot when you look at it by an equipment/ilvl stance, but it doesn't make TOO great of an impact. At least, nowhere near weapons type of impact would. PIE would also be noteworthy if it weren't for the fact that it's not really worth putting points into for anyone since MP isn't a problem most of the time.

    However, when you think about how much of an impact say... 30 extra damage is when your standard attacks do around 200+ dmg, 30 is a significant boost to overall dps. From a DPS standpoint, it's a small immediate boost but helps your overall output greatly. When it comes to healing, I guess it's even more of a hit or miss. You'll run into less situations where the extra 30 MND means the difference between life and death... but that's probably EXTREMELY rare and situational. The question comes down to: is it really needed though? Not really, given that VIT was originally more important to endgame Coil. If you're into the min/max perspective, the 30 bonus stat is significant and it ends at that... it doesn't matter if it's necessary, it's all about dishing out the numbers (again, it doesn't matter if it's necessary or not). If you're not a min/max player, then it really doesn't matter, as it won't prevent you from doing anything.
    (0)

  3. #23
    Player
    Join Date
    Mar 2011
    Posts
    532
    Quote Originally Posted by AkashiXI View Post
    It's different for every role, but it's most useless on Healer. As our ilv increases, so does the stats attached to the gear. While +30 to our main stat was pretty significant when we were ilv70 transitioning into i90, our now i90 -> 100 -> 110 is making it more worthless. The new level increase should rebalance this (I'm assuming we'll be getting an additional +20~30 more to our attribute points), but as of right now it's meh.

    Disclaimer: for a DPS, +30 is huge, and for Tanks it's just as important. For healers, tbh I can see them going into VIT to help with Second Coil until they have high enough gear.
    Humm never thought of this. While I am not running Coil 2 (no where near it) and at a ilvl of 94 I was curious what might make speed runs in Longstop (least till weapon is done) a little safer.
    (0)

  4. #24
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    I personally have 25str/5 vit on my monk.

    Those extra 5 points in vit has saved my butt a few times.
    (0)

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