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  1. #31
    Player
    AlrikRouge's Avatar
    Join Date
    Dec 2013
    Posts
    389
    Character
    Alrik Rouge
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Staris View Post
    unless your talking about full clears, yes that is bad.

    4 minute runs.
    In reference to a tank, PLD vs WAR?
    (0)

  2. #32
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    They do less damage but their innate 20% damage reduction is more beneficial when so many tanks get paralyzed from the aoes. A warrior that can't innner beast because they're paraylzed is worse than a paladin that will always reduce damage by 20%. And Hallowed ground is 100 times better than Holmgang for desperate situations.
    (0)

  3. #33
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Staris View Post
    unless your talking about full clears, yes that is bad.

    4 minute runs.
    I require proof of this so-called 4 minute run. In my experience (and I've ran the place literally over 300 times with various groups), 5 is the best you can get.
    (0)

  4. #34
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Tbh Paladin will be superior compared to warrior when it comes to BF SR, and its all because HG as it allows your WHM to do insane Holy spam on first pack. Our WHM was pumping out 1600dps with X-int potion on first pack while also keeping them stunlocked for a while, only heal used was bene because they just melted when there was also 2 BLM's present. So from my personal experience best setup was PLD, WHM and 2 BLM's as that comp will melt everything up to 2nd boss. PS: Cover is also pretty handy in there
    (0)

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