I do want the dungeon finder because its pain to find groups to do content with. If you don't like it you don't have to use it. I used dungeon and raid finder in WoW and 95% of the time its a good experience. I like the fact it can draw people from any server to get group faster. It did not ruin WoW at all. If you haven't played WoW recently then you can't really comment on this.

I had some not so great experiences with groups on my own server. So the accountability thing people keep harping on is out the window people in 14 just don't care as much as like people in 11 did. A couple people will usually leave a Ifrit or Mog fight after 1 wipe in a pick up group in 14, someone always ninja logs or leaves without saying anything. This pisses me off the most, I never leave a group in a nerd rage like so many people do. I would stick it out till the boss is downed. While in 11 if you wiped on something you stayed there till it was dead and got whatever it was your doing done, the majority of the playerbase is like this.

I would say people rage at wiping in 14 much harder then they do in WoW. Getting replacements is much harder in 14 due to the fact nobody wants to use their anima to warp back to uldah to recruit then use their anima again to port whoever they got back, while in WoW there is warlock summons or have group will travel summons.

As it is now Uldah is like a lobby you recruit people for instanced fights and raids. So I would welcome dungeon finder because it makes everything more streamlined and much easier to get replacements once someone leaves.