Results 1 to 10 of 65

Thread: Dungeon Finder

Hybrid View

  1. #1
    Player
    Raze's Avatar
    Join Date
    Mar 2011
    Location
    Margaritaville
    Posts
    407
    Character
    Glass Blades
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I call this thread locked in...... 36 posts!
    (0)

  2. #2
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    322
    Character
    Shipp Atori
    World
    Goblin
    Main Class
    Conjurer Lv 72
    LFD is only bad when it does the following.

    Groups people cross-server which completely eliminates accountability.
    Teleports people directly to the dungeon.

    It's not fun shouting for a group or /lfg for hours. LFD is fine as long as it is server-restricted and doesn't teleport people directly to the dungeon. All it does is make the grouping automated so those of us who don't want to spend hours looking for a group don't have to. You're still more than welcome to group the old fashioned way, nobody is stopping you.
    (3)

  3. #3
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Shipp View Post
    LFD is only bad when it does the following.

    Groups people cross-server which completely eliminates accountability.
    Teleports people directly to the dungeon.

    It's not fun shouting for a group or /lfg for hours. LFD is fine as long as it is server-restricted and doesn't teleport people directly to the dungeon. All it does is make the grouping automated so those of us who don't want to spend hours looking for a group don't have to. You're still more than welcome to group the old fashioned way, nobody is stopping you.
    Basically you're asking for an improved LFG system, which I would distinguish from the typical LFD mechanic (as standardised in WoW and RIFT). And I wouldn't say no to such a system, actually.

    I think a more streamlined and even automated LFG system would be good for the game, and not just for dungeons but for parties and NM hunts and any other situation that calls for a group.
    (1)

  4. #4
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by giftforce View Post
    Basically you're asking for an improved LFG system, which I would distinguish from the typical LFD mechanic (as standardised in WoW and RIFT). And I wouldn't say no to such a system, actually.

    I think a more streamlined and even automated LFG system would be good for the game, and not just for dungeons but for parties and NM hunts and any other situation that calls for a group.
    FFXI had an automated group system and it sucked. 2 blms, a thf, a war, a bst and a drk....yeah, great group.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  5. #5
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Dubont View Post
    FFXI had an automated group system and it sucked. 2 blms, a thf, a war, a bst and a drk....yeah, great group.
    Must you people on this forum always nitpick?

    Just because FFXI sucked at implementing an idea doesn't mean it's a crappy idea, it just means it's "back to the drawing board" to improve the idea and make it functional.

    If the only problem was that it created illogical party setups then it's a simple case of more parameters being needed.
    (2)

  6. #6
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    322
    Character
    Shipp Atori
    World
    Goblin
    Main Class
    Conjurer Lv 72
    Quote Originally Posted by giftforce View Post
    Must you people on this forum always nitpick?

    Just because FFXI sucked at implementing an idea doesn't mean it's a crappy idea, it just means it's "back to the drawing board" to improve the idea and make it functional.

    If the only problem was that it created illogical party setups then it's a simple case of more parameters being needed.
    I actually have to agree with this. The simple solution is this: Just like in WoW (I haven't played Rift since the LFD, but assuming it works the same), you queue up and you select your ROLE. You select tank, healer, and DPS. Based on the model in WoW, you're auto grouped with 3 dps, a tank, and a healer. There is no reason why this game cannot set up specific parameters like this to suit THIS game's typical party.

    I never once used the auto-group feature in XI, but I have to say, even XI's lfg system was loads better than the one XIV has. You could just /sea all xx-xx and ask around if nobody was flagged in your level range. The slowness of that system was because of players wanting to QQ over certain classes, which really was part crappy mechanics for classes such as DRG, and part elitist community. An automated LFG tool which groups people based on their role and not class/job will greatly help alleviate that problem. It's not going to be fun for new players to not get invited to a group because job x isn't as good as job y.

    bad idea.

    /signed
    Care to give reasons instead of participating in what appears to be bandwagoning?
    (2)

  7. #7
    Player
    mikefmc's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Hiro Akita
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shipp View Post
    I actually have to agree with this. The simple solution is this: Just like in WoW (I haven't played Rift since the LFD, but assuming it works the same), you queue up and you select your ROLE. You select tank, healer, and DPS. Based on the model in WoW, you're auto grouped with 3 dps, a tank, and a healer. There is no reason why this game cannot set up specific parameters like this to suit THIS game's typical party.

    I never once used the auto-group feature in XI, but I have to say, even XI's lfg system was loads better than the one XIV has. You could just /sea all xx-xx and ask around if nobody was flagged in your level range. The slowness of that system was because of players wanting to QQ over certain classes, which really was part crappy mechanics for classes such as DRG, and part elitist community. An automated LFG tool which groups people based on their role and not class/job will greatly help alleviate that problem. It's not going to be fun for new players to not get invited to a group because job x isn't as good as job y.


    Care to give reasons instead of participating in what appears to be bandwagoning?
    Sorry i didnt buy this game to play wow. If thats what you want go back to it. thank you.
    (2)

  8. #8
    Player
    Captaindownsyndrome's Avatar
    Join Date
    Mar 2011
    Posts
    398
    Character
    Fate Raines
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by giftforce View Post
    Must you people on this forum always nitpick?
    u stating that, is just down right funny
    (1)

  9. #9
    Player
    Wincy's Avatar
    Join Date
    Mar 2012
    Posts
    117
    Character
    Wincy Bahamut
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Xatsh View Post
    I want to see something added to help find a party for dungeons and stuff.

    I do not want to see something that I click a button do some stuff solo in town, get warped to a instance... kill some things, get screwed over by a low life peice of crap out to just screw the group over.... get warped back to town then repeat.


    Thing to help find partys of all kinds... yes please
    Dungeon finder (as in what is in WoW and Rift)... keep it in the other mmos


    Edit:
    Crap... I just realized who made the original post... sigh oh well here is my point although I am sure this thread will end in a rage fest.
    Quote Originally Posted by Shipp View Post
    LFD is only bad when it does the following.

    Groups people cross-server which completely eliminates accountability.
    Teleports people directly to the dungeon.

    It's not fun shouting for a group or /lfg for hours. LFD is fine as long as it is server-restricted and doesn't teleport people directly to the dungeon. All it does is make the grouping automated so those of us who don't want to spend hours looking for a group don't have to. You're still more than welcome to group the old fashioned way, nobody is stopping you.
    I liked both posts. This is exactly how I feel.

    To me, the idea of being grouped and auto-ported for a dungeon run makes the world seem fake and dead. ESPECIALLY the way it is in WoW (don't get me wrong, I think WoW has many merits, this is just not one of them), where there is no tie-in whatsoever to the lore of the world. The LFD feature is just this weird omniscient menu "outside" of the game, if that makes sense to anyone.
    (1)
    Last edited by Wincy; 04-12-2012 at 10:13 PM.

  10. #10
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Raze View Post
    I call this thread locked in...... 36 posts!
    Ahaha post #37!
    (0)