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Thread: Dungeon reqs

  1. #1
    Player
    Ecosmith's Avatar
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    Fabulosity Cupcake
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    Dungeon reqs

    The dungeons - I assume these are FFs equivalent of raids?

    What are the party size requirements? Are they soloable or duoable?

    Eco
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  2. #2
    Player
    sheepysheepy's Avatar
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    Sheepy Sheepy
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    nothing really seperates a dungeon from a raid here but for whatever reason crystal tower and binding coil are considered the raids and the rest are dungeons

    there are only 2 types, 4 man or 8 man, nothing is soloable
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  3. #3
    Player
    Ecosmith's Avatar
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    Does that mean they're impossible to complete solo mechanically once you're in them, or that they can't be started woth less than 4 (or 8) in your party?
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  4. #4
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    HEC's Avatar
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    M'ete'leskum B'leskum
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    Quote Originally Posted by Ecosmith View Post
    Does that mean they're impossible to complete solo mechanically once you're in them, or that they can't be started woth less than 4 (or 8) in your party?
    The latter - you only need to have the required amount of members to join the dungeon, once in and if someone leaves you're not restricted in any way by completing it in less than required amount of players. However - the game will automatically sync (decrease the level) of your gear and available actions if you join with character more than 3 levels above the level of the dungeon. So - for example - if you join lvl 16 dungeon with lvl 50 character your overall level will be synced down to lvl 19 including removing temporarily any ability above that level from your skills as well so it will be pretty hard to complete the whole dungeon on your own like that. As DPS - you can forget about "soloing" dungeons as you'll be unable to deal with most of the bosses or any groups of mobs of size more than 3.
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  5. #5
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    Taika's Avatar
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    Purple Rain
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    There has been people who've been able to complete at least some of the dungeons solo (Kaeko soloed many on SCH), but for standard players and most jobs it's closer to impossible than possible. Group instances can't be entered without a party of 4/8 (if you try to enter with two people, Duty Finder will fill rest slots) but if some group members leave it's possible to continue with smaller group or alone (although it's likely to be very difficult depending on which roles you have).
    (1)

  6. #6
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    DAMNLAMA's Avatar
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    Damnlama Alterar
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    Quote Originally Posted by Ecosmith View Post
    Does that mean they're impossible to complete solo mechanically once you're in them, or that they can't be started woth less than 4 (or 8) in your party?
    Because you have to use duty finder to enter a dungeon there is no way to go in there solo or duo. Even if you had a party of two people, when you que up in the DF it will make you wait until they find two other players (or 6 for 8 man dungeon) to enter the instance. I suppose if you really wanted to try and solo a low man dungeon once you hit 50 you could ask some LS mates to go in with you and drop as soon as you load in. But, as far as soloing a lvl 50 dugeon, I think would be pretty tough since there are alway large packs that ALWAYS agro together, no way to do single pulls and mobs won't deagro until you're dead.
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  7. #7
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    Quote Originally Posted by HEC View Post
    The latter - you only need to have the required amount of members to join the dungeon, once in and if someone leaves you're not restricted in any way by completing it in less than required amount of players. However - the game will automatically sync (decrease the level) of your gear and available actions if you join with character more than 3 levels above the level of the dungeon. So - for example - if you join lvl 16 dungeon with lvl 50 character your overall level will be synced down to lvl 19 including removing temporarily any ability above that level from your skills as well so it will be pretty hard to complete the whole dungeon on your own like that. As DPS - you can forget about "soloing" dungeons as you'll be unable to deal with most of the bosses or any groups of mobs of size more than 3.
    Duh, forgot about the lvl sync - been awhil;e since I ran a low man dungeon. Yeah, pretty tough to solo those. I can understand wanting the challenge though.
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  8. #8
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    Niwashi's Avatar
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    Y'kayah Tia
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    Solo would be nearly impossible in most cases. A duo could perhaps manage to complete some of the easier ones, turning those easy dungeons into a real challenge. Completing 4-man content with 3 can be managed so long as they know what they're doing. (And in fact, completions that are a player short aren't unusual, as it's common enough for one player to leave or get disconnected during a run.)

    But, as pointed out, you have to initially enter with a full group.
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  9. #9
    Player
    Ecosmith's Avatar
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    I don't want to do it for the challemge, specifically, I'd just rather team woth my friend and we can take our time, get some cool screenshots maybe, have a natter over voicechat while we do it, than team with strangers who're more than likely going to be on some sort of speec trip.

    It's a shame so many MMOs like forced grouping.
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  10. #10
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    Failia's Avatar
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    Failia Silverstar
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    Quote Originally Posted by Ecosmith View Post
    I don't want to do it for the challemge, specifically, I'd just rather team woth my friend and we can take our time, get some cool screenshots maybe, have a natter over voicechat while we do it, than team with strangers who're more than likely going to be on some sort of speec trip.

    It's a shame so many MMOs like forced grouping.
    Keep in mind that there's also a time limit on how long you have to complete the dungeons/instances as well. It fill fail if you don't complete within that time. Granted, it's a high number but still there is a limit.
    (0)

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