Over the last few patch releases, I've noticed that there are less players in PF looking for learning parties. This is evident by the PF descriptions, which threaten to kick/blacklist players who aren't already experienced in a fight. It's also become obvious that the (unreasonably high) expectations some players have for DF are completely unrealistic.

This leads to an interesting problem - you can't learn in PF and it's unacceptable to be inexperienced when joining DF. So where do new players get experienced in fights? Imagine a mentor reward system.

In each fight, there's a certain amount of sold/myth that's received on completion. Imagine a pool of additional myth/sold (or whatever) above the regular reward. Players with less than 5 wins in a particular fight are considered "new". If 1 of the 8 party members is "new", the group gets 1/8 of the veteran pool. Two new players gets 1/4 of the pool, and so forth.

Just thinking aloud; thanks for reading.