Quote Originally Posted by Ecosmith View Post
It's very hard to design good narrative delivery in an open-world setting, never mind the immersion-breaking aspect of fozens of players queuing up to kill 'unique' mobs. I appreciate that players such as yoursrlf don't need story to enjoy the grind, but it's a shame MMOs don't cater for all types of player.
That's about as stupid as complaining that an RPG isn't an FPS. An MMO caters to MMO players, what were you expecting?