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  1. #4
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I always thought PvP would be a nice way to introduce one of a kind legendary weapons.

    Every Paladin in the game having Excalibur seems silly, the top ranked Paladin in PvP being the only one with Excalibur seems... Well, it's a nice idea on paper...

    It could actually make Frontlines fun though... Throw locations around the Frontlines map which have a PvE boss, for now there would be nine of them (nine Jobs). First Grand Company team to kill that boss, unlocks the weapon, which can be obtained once from the Grand Company through some means. Why a PvE boss? Well, PvE in a PvP specific zone acts as a buffer, and trying to kill a boss while other people try to kill you? Fun. Once someone obtains a weapon, no one else can, and in order to keep the weapon, the person who obtained it has to actively participate in PvP. He can lose the weapon in two ways; falling in battle, in which case whoevers Grand Company beat him, gets the weapon, or failing to meet some weekly requirement to keep the weapon (kill X people in PvP/week).

    Something like that could be really fun, at least in my opinion, even if it screws over all but one person per server/Job. You could literally become the Gilgamesh of PvP, except serious and ruining everyones fun, by obtaining all the weapons and not relinquishing them.
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    Last edited by Nalien; 05-14-2014 at 05:42 AM.

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