Quote Originally Posted by HEC View Post
Your "math" makes no sense whatsoever ... why by the twelve it would work in "reverse" like this??
Pretty sure this is a misunderstanding, albiet an understandable one. When Clover says "5% damaged", he means that his gear is at 95% health. Five percent of it is damaged. So, repairs would take it to 195%. When he says "90% damaged", then it is nearly completely destroyed, and has only 10% health left. So repairs would take it to 110%.

It's confusing, because his percentages mean two different things in each equasion.