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  1. #101
    Player
    Linkurrra's Avatar
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    Linkci Lunarpaw
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    Sargatanas
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    Astrologian Lv 90
    Also in WoW there are abilities like Warrior Charge and Mages missle attacks that can be dodged by jumping. The more you jump the less you are on the ground susceptible to these attacks. As far as I know there isn't any attacks in XIV that would be affected by jump. Mainly because jump is not implemented yet lol. Doh! >.<

    PvP it has the advantage in WoW of confusing your target and making it difficult to target them for a "Mouse Targeter". This doesn't happen in XIV because we mostly tab target and there isn't any PvP..... yet!

    In WoW in PvP you can also run towards a mage jump over them. It's the quickest way to geto out of their "Field of View". This would work in XIV because if a target is not in front of you you can't cast a spell or target it! So if we had PvP this would be advantageous in XIV. Could be used against Mobs as well.

    Personally I would prefer a jump attack that would just position me behind a mob. It would just look better than doing a normal jump. Because such a jump, depending on the mob size would need to be quite high to get over! So a normal jump you would just pass through the mob. This just looks silly.

    So, point of this is. If the game supports advantages to combat for jumping, ppl are going to abuse it and use it. But if it doesn't make a difference, it likely won't be used in battle unless it's incorporated in skills. Which I think is the best way to implement jumping for battle.

    Regular adventuring and traversing the terrain, though jumping anytime would be nice. Could make some interesting videos with XIV's head and eye tracking combined with jumping! Yayz!
    (0)

  2. #102
    Player
    Linkurrra's Avatar
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    Linkci Lunarpaw
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    Sargatanas
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    Quote Originally Posted by Ark_mage2 View Post
    There are people who when asking about the status of this game ask about jump. To many current non-FFXIV players its lack of jump in this day and age is a sign of its lack of direction and inability to compete. If the lack of jumping was a deal breaker for any FFXIV players there would have and did already leave by now, along with the 90% of other players who have left. Also, the zones are being redesigned, and I am sure that part of that redesign will end up factoring in the jumping mechanic. It is not a coincidence that the redesign and jumping are both on the to do list. SE isn't going to pointlessly implement jumping, and it isn't going to harm the playerbase in either the short or long term.
    Good point Ark_Mage2, new blood needs to be added to this game.

    What these restrictive, elite player type ppl don't realize is. By restricting the game to the point where ppl are not interested in it restricts FFXIV to appeal to only a niche group of ppl.

    We cannot hope for FFXIV to grow in population and appeal to more players if features are not added that will draw in new players. That either potentially left because of lack of features or never joined because of lack of features.

    Arguing about every "new" feature that comes along is only further putting FFXIV into an early grave. IF WE DONT GET MORE PLAYERS to come to FFXIV. Then you might as well stop playing now because XIV has only 6 months or less to live.

    Open your mind and learn new things. It is what XIV needs to survive. And if you enjoy the game now to stick with it. You should be glad the Developers realize this and are making attempts to make the game more popular and fun to play.
    (1)

  3. #103
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    I swear to God, if there is a "jumping fatigue" I am still going to jump around like a madman around towns to show you people that a few seconds in between jumps will still annoy you. So hold onto your hats, 'cause I'm gonna blow your mind. You'd need something that's at least a minute in between jumps to alleviate your immersion issues.

    But on a side note: If the delay is longer than a minute, it's a very annoying restriction on the game's level designer. No two "required" jumps in an instance or whatever can be within a minute of each other. Sitting around doing nothing next to a ledge, waiting for a timer to finish up is bad design.
    (1)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

  4. #104
    Player
    Molly_Millions's Avatar
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    Molly Millions
    World
    Balmung
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    Marauder Lv 50
    here's to hoping for a '/jump off' option...
    (2)

  5. #105
    Player
    CrystalWeapon's Avatar
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    Character
    Crystal Weapon
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    Excalibur
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    Lancer Lv 70
    Quote Originally Posted by Molly_Millions View Post
    here's to hoping for a '/jump off' option...
    Would be the easiest solution to both those who want to spam and those who don't want to see anyone jumping. I have a feeling though that even with something like that feature people would still find a way to complain.
    (0)

  6. #106
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    Quote Originally Posted by Molly_Millions View Post
    here's to hoping for a '/jump off' option...
    So then people will just teleport up ledges? That's not immersion breaking at all. It's weird enough when the game tries to interpret where a player is going and shoots them up a ledge.

    And let me be clear. I didn't want jumping. If it was my choice, I'd say just get rid of the collision going down ledges, and that's fine with me. However, I am always against pointless restrictions that sound good on paper, but don't actually work or will only get in the way later on in the game's life.
    (0)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

  7. #107
    Player
    Molly_Millions's Avatar
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    Molly Millions
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    well they've already said jump is not going to be used to traverse areas of the map, so you won't be jumping up ledges anyhow.
    (0)

  8. #108
    Player Wolfie's Avatar
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    Wolfie Wu
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    Leviathan
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    Pugilist Lv 50
    Quote Originally Posted by nibelunc View Post
    Or you go back to your WoW and let us enjoy out final fantasy. I dont know how you people think jumping will fit in this game. They have to build a very different game to implement what you want. if they implement jump like they are in 'other mmos' then i'm out. And i am not the only one. I was fine with the game from the begin. Implementing content and fixing errors is ok. Changing style of the game NOT.
    Fine. Get out. Go stick to your late 80's and early 90's games. It's your kind that helped turn FFXIV into what it is now -- the butt of every joke in gaming and the posterchild for how not to make a game.
    (5)

  9. #109
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    Quote Originally Posted by Molly_Millions View Post
    well they've already said jump is not going to be used to traverse areas of the map, so you won't be jumping up ledges anyhow.
    Where did they say that?
    (0)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

  10. #110
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    Quote Originally Posted by nibelunc View Post
    No, I want Final Fantasy
    Innovation = Useless dumb looking hopping..

    I was fine with the game, you will never be. So who's happier and didn't expect too much?
    I'm really looking forward to the most of the changes and content, but why should they change the whole game style oO jumping does not fit. It even doesn't if they redesign all areas. But it seems like everybody want that jump sh1t, so I don't want to stay a rock in this thread.


    I have one.. Of course I like some of the new games, but I'm not gonna play them again - nothing special.
    That is "YOUR" opinion, and in my opinion jumping fits perfectly and I see ZERO negatives to it. People are just looking for something to whine about and picked this for reasons I do not understand.
    (3)

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