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  1. #1
    Player
    SydeBeheln's Avatar
    Join Date
    Mar 2011
    Posts
    383
    Character
    Side Beheln
    World
    Goblin
    Main Class
    Marauder Lv 54
    I was hoping they would have made jump, something like ff13.
    (4)

  2. #2
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by SydeBeheln View Post
    I was hoping they would have made jump, something like ff13.
    I would like the same thing, but only so that we can get more stylized jumps. It would be nice if in certain areas, like cliff walls, or rugged terrain there would be these jump nodes that would allow you to jump at greater heights and distances to traverse the area.

    We could have Miq'otes doing backflips, Lalafels doing somersaults, and Rogedyns doing heavy leaps. It would add some real style to the game.

    But I don't think it has to be exclusive to this. After all this style requires the developers to program quests, and dungeons, and areas in the world to support this.
    How man times have you came upon a cliff and said if only I could jump this! Sure the loosened collision detection on terrain. But we just slide up the side, nothing cool like jumping!

    So it would take awhile to implement this correctly. So allowing you to jump anywhere in the game is a simpler solution.

    Bunny hopping is fun every once in awhile, but there doesn't need to be arbitrary rules just to prevent it. How is somebody jumping around really truely affecting you?

    Sure when they release this your worse nightmares will come true for the first 3-4 months. lol once the WOW (unintentional pun, really it was!) factor wears off. Ppl won't do it so much.

    I'd also like to see climbing like in EQ2. but thats another thread
    (0)

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