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  1. #1
    Player
    Dynamis's Avatar
    Join Date
    Apr 2011
    Posts
    43
    Character
    Dynamis Lord
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    Jump Fatigue {Can I Have It}

    When the "Jump" function finally gets here, can we have a jump fatigue systems so that our cities don't look like the cities of World of Warcraft, or other bunny hopping mmo's?
    (41)

  2. #2
    Player
    Leeloo's Avatar
    Join Date
    May 2011
    Posts
    307
    Character
    Zirnuwil Wyznlorhsyn
    World
    Ultros
    Main Class
    Alchemist Lv 50
    You'll have nothing and like it!
    (24)

  3. #3
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    No to fatigue but........

    Every jump should dmg all your armor by 1% >.>
    (13)

  4. 07-18-2011 05:28 AM

  5. #5
    Player HoneyBoy's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    48
    Character
    Honey Boy
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Xatsh View Post
    No to fatigue but........

    Every jump should dmg all your armor by 1% >.>
    How about every time you jump you have a chance to break your leg so you gotta wait for a heal before you can move again..........OR you have a chance to land off balance and impale yourself on a sharp object which causes you to bleed out AND break all of your armor..........even the shit on your retainer............also your anima, for fun!
    (1)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    All I want is there to be a decent delay between jumps, nothing severe that is punishing but at least a good 5 seconds or so.
    (8)

  7. #7
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    i asked for this in other thread an all posted: "omg fatigue no ty"

    restrictions are not good but some kind of reality is not bad too, noone can jump forever
    (1)

  8. 07-18-2011 05:35 AM

  9. #9
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Raistlin View Post
    i asked for this in other thread an all posted: "omg fatigue no ty"

    restrictions are not good but some kind of reality is not bad too, noone can jump forever
    Let's do running fatigue, too. I mean, people tend to start having heart attacks around the marathon finishing point, right? Hell, it's not like you can just walk all day without stopping, either. Every few in-game hours, we should have to stop and take care of our character's feet. Maybe when we do that, we can answer the call of nature and/or eat. Y'know, since reality is not bad. . .
    (1)

  10. #10
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    All they need to do is put transparent block on city areas so people can't jump and climb up in cities... not hard to do and pretty basic stuff in 'most' games. Just like old school 2D RPG they tell the map sections which part of the map is walkable (land) and which ones are not walkable (water) same thing applies for 3D just like how FFXIV's cliff works, like limsa for example right now there is transparent wall so you can't drop off on the areas without any rails (hope you can jump off later though...)
    (0)

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