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  1. #1
    Player
    fanservice's Avatar
    Join Date
    Sep 2013
    Posts
    245
    Character
    Astrid Merle
    World
    Leviathan
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by Kassiekane View Post
    /qqthread

    I hate how all of the 'challenging' content is only meant for those in a group, with vent channels and what not. Quite obviously, you can't do a lot of these things as a PuG because of how unorganized it is.

    Don't get me wrong though, I'm not asking for solo content or gear handouts or anything like that, I just wish that the game was a bit more inviting to lone players.
    Well this is an MMO...


    Quote Originally Posted by Kassiekane View Post
    You see, the problem is that the hardest group content gives the best gear. If you do not have any of the said gear, you are less desirable to join a static, and vise versa. You end up in this hamster wheel of always being late to get the gear you want.
    That's the problem with players and arbitrary numbers that rate your gear really. Not really the game itself.

    People want an easy run.

    People don't want to wipe if they can help it.

    People don't want to take the time to figure out if a player is capable through trial and error.

    Gearscore, ilvl averages, specific drops etc saves lazy group makers time and effort in establishing if someone is capable.

    The guy in question has a weapon from this fight? Auto invite because there's visual evidence he's done it before. Little do they know, he probably was incapacitated in fire, or never played his current job/role in this fight.

    Had this been years ago, the old me 'wouldav'e said people wanna be carried'. That's only partially true. Mostly people want to be able to judge your worth at a glance.

    They don't care to see how fast you learn, and develop your role in an encounter.

    They don't care for someone who met DF's ilvl minimums, and then some.

    They prioritize the people who already been geared from that very fight because they can trust them to do it again.
    (1)
    Last edited by fanservice; 05-11-2014 at 12:41 AM. Reason: Post character limits are dumb

  2. #2
    Player
    Kassiekane's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Elione Skyracer
    World
    Mateus
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by fanservice View Post
    snip
    Yeah... everything you said is true. I'm at wits end.
    (1)

  3. #3
    Player
    Elvin's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Elvin Rath
    World
    Moogle
    Main Class
    Alchemist Lv 51
    It's true, but it is how it shoud be.

    And I'm without a static right now as some of the guys I played with have left, and as a non english speaker (Yep, I can manage in writting, but TS woud be other thing ) , with very few chances of getting another, so I'm not just saying "Fuck you" cause all it's perfect to me

    The thing is that if you coud achieve the same without a proper group, people with a proper group woudn't have anything to do. And an MMO shoud be done thinking about those groups, I think. Cause without them it won't last at all.

    Anyway if you are ilvl 90 you're not even picking tomes... You coud be ilvl 95 or 96 right now without Coil, I think. Between Levi weapon & soldiery+moogle jewel...
    (1)

  4. #4
    Player
    CHunterX's Avatar
    Join Date
    Jun 2013
    Posts
    96
    Character
    Rin Tezuka
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by fanservice View Post
    Well this is an MMO...
    You're right, it is... Which is strange, because it caters to people who only play exclusively with 7 other people.
    (6)

  5. #5
    Player
    fanservice's Avatar
    Join Date
    Sep 2013
    Posts
    245
    Character
    Astrid Merle
    World
    Leviathan
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by CHunterX View Post
    You're right, it is... Which is strange, because it caters to people who only play exclusively with 7 other people.
    A group needed in order to do something challenging in an MMO?!

    mind=blown

    Not even sure who gave you those likes and why.


    The idea that a static group of the same 8 people is needed to progress is how the community views it, when in truth it boils down to a lack of trust in anyone else. I stand by my statement that this is an MMO. There's just people who make the choice of picking the same 7 other people (vast majority of the player base). Square isn't outright telling you that is how the game should be played, or how the social features of an MMO should be used. I'm not saying the method of picking the same 7 other people is wrong either, or people should do it another way, but if anyone here wants to say it's a design fault with the MMO, it isn't; it's how our community is.

    Quote Originally Posted by Tsukino View Post
    This is largely a cultural thing.

    Japanese players would mostly be embarrassed by being the one to bring a group of random people down, and so they practice in groups of people they know and then take what they've learned to the Duty Finder and "pickup" groups. English speaking players, on the other hand, tend to believe you should play more seriously with people you know, and that the only way to really get things done is in statics, Free Company groups, etc. Both methods work fine, but when there is a heavy bias toward one way it sort of forces it to be the only way to go (i.e. a large number of people believe only statics can clear things, so all the best people join statics, thus making it so only statics can clear things).

    This was also true in FFXI. NA players firmly believed endgame content like Dynamis and Salvage was designed for tight-knit groups to work on, but if you looked at shouting and search comments during JP prime times they were doing those all in pickup parties.
    (1)
    Last edited by fanservice; 05-11-2014 at 11:15 AM.