Quote Originally Posted by bokchoykn View Post
Warrior. Is. Fine.
You realize that, even though I'm arguing that Holmgang needs to be fixed and that Foresight could stand to get looked at so that it's not the joke that it currently is, I actually agree with you on this, right (I disagree with a vast majority of what the OP has said though, as you could probably tell)? Saying "WAR is fine" is not the same as saying "there are absolutely no problems with WAR whatsoever" nor does saying that WAR could use some fixes mean that other classes will not receive tweaks. Balance/QoL changes are not zero-sum. You can say that WAR is a very well designed tank while simultaneously having some problems with a few of the abilities.

The problem with Holmgang isn't that it's weak. It's that it has too many disparate functions in a single ability such that they end up interfering with one another. If each of those functions were placed on different abilities, WAR wouldn't be appreciably stronger, but you can be damned sure that you'd actually be getting the intended functionality out of them.

Also, as to the whole "Holmgang can interrupt stuff that nothing else can": WHM and SMN are both much better suited to KB interrupting than WAR is. Fluid Aura is on a 30 sec CD and Shockwave is 90 sec, and they're both abilities that exist to serve that single purpose so using them as such isn't going to waste them. If you use Holmgang for a KB-interrupt, you're screwing yourself out of your uber-CD as well as your physics immunity for the next 3 minutes. Acting as if WAR KB silencing was actually a major piece of utility is akin to saying that Selene's silence makes her an absolutely amazing pet (not entirely the same thing though because Selene can still silence while doing everything else she brings).