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  1. #41
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    FATE's are just the blandest type of content you could have in a game. They don't have any variability in how well you can do them, you either finish it or you don't. You can't ever be better at them. Even RIFT had bonus stages if you were doing well. Not to mention majority of them just turn into an AOE spam zergfest with even a small number of players.
    (2)

  2. #42
    Player
    Luxx's Avatar
    Join Date
    Mar 2014
    Posts
    292
    Character
    Cress Albane
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by whoopeeragon View Post
    Easter didn't require FATEs to finish the questline. It was an EXTRA, OPTIONAL part of the event which involved FATEs.

    Shantotto and Dragon are not seasonal events.

    I already said Christmas and Summer.
    Yeah let's bother with semantics. It doesn't matter if they were seasonal or not, they still used FATE's.
    Don't forget.

    11). You need to do FATE's in order to unlock CT - Crystal Tower.

    Funny thing is: When I logged on the 1st day of 2.1, I asked how to unlock CT. They said by FATE's.
    First and last time I had logged into the game of 2.1 until March lol. I dunno what it is.
    Lack of creativity or just lazy to get some new ideas. .__.; It's ridiculous.
    In 2.0 they made FATE's something you basically HAD to do, in order to level, the dungeons runs were too low EXP and the
    time waits for DPS were much worse than are now.
    Now in 2.1 they ranked up the EXP so it's much easier to level now. I'm working on multiple classes now
    that I didn't want to bother with until I can do a much better alternative but didn't take forever.
    Leves and dungeons are really good now.

    Now, what they can do with seasonal or any general event is give us an event based dungeon that's new and stuff
    just made for the events!
    IE. Lightning Event. Did not bother with this either BUT they could of gave us dungeons somewhat based on that Lightning dungeon things
    in her games. She could also accompany us as an NPC DPS and light healer or light tank or something and we could heal her and stuff.
    ^^ That would of been great! But no, settle for less with lazy FATE's.
    None of this FATE BS, none of this walk and talk report to NPC's crap.
    (1)
    Last edited by Luxx; 05-11-2014 at 02:10 AM. Reason: Post bypass.

  3. #43
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Luxx View Post
    Funny thing is: When I logged on the 1st day of 2.1, I asked how to unlock CT. They said by FATE's.
    First and last time I had logged into the game until March lol. I dunno what it is.
    Lack of creativity or just lazy to get some new ideas. .__.;
    I'll reiterate my point...remove the word FATE and the CT unlock quests aren't anything different from similar dungeon unlock quests in other MMOs. What would you have done if the person had said to unlock CT you had to kill X NM in Natalan etc. instead of saying FATEs? The issue wasn't that they were FATEs but that they were on a terrible timer. Take away the timers and the CT unlock would have been quick and easy. In something like FFXI that quest would have been popped NMs from a ??? most likely that would have resulted in huge lines like when the NPC Fellow was first added to the game instead of a quick kill that gets everyone in range the kill count at the same time.
    (0)

  4. #44
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    most likely that would have resulted in huge lines like when the NPC Fellow
    Doubt it, people ain't got time for that now days. They would all stand by the spawn and spam it to try and be the next one.

    And well, that is also one of the problems with FATES, it's a spam fest.
    (0)

  5. #45
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Luxx View Post
    In 2.0 they made FATE's something you basically HAD to do, in order to level, the dungeons runs were too low EXP and the
    time waits for DPS were much worse than are now.
    It was absolutely not necessary to do FATE's in 2.0 to level.
    Doing quests, leves, guildhest and main story provided enough exp for all but the very last levels, which you could easily get by running a few dungeons.
    While DF wait times were bad, you could still group up with others to enter dungeons.
    (0)

  6. #46
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Actually I can remember in FFXIV beta 3 when the battlefield for the Main Story mission in Thanalan was bugged and would only let one person in at a time. People lined up up the hill for that lol Though yes there were a few that tried to spam the entry point. Also I need to correct myself. The way FFXIV works you can spawn multiples of quest monsters so that Natalan FATE would have become a huge pile of people each spawning that Ixtal and it would have looked very much like a FATE. Could it have pulled you into an instance to fight the Ixtal? Yes. The problem there is you wind up in a situation like some of the mission instances back near launch where you had to wait because the instance count was maxed out.
    (0)

  7. #47
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Elim View Post
    Easter did use FATES. If you wanted enough of the silver eggs(or whatever color they were) to get a gold egg(which had the better rewards) you had to go out and find mobs that, if you got lucky, spawned the easter event FATE.
    They were optional and very rare.
    I got my golden egg with the classic camping (outside of FATEs). Once you have the times from 2 or 3 spawnpoints it was easy.
    (0)

  8. #48
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Zaiken View Post
    1.) Leveling up in this game you do FATES until you can do Dungeon.
    2.) Every Events you released is FATES related.
    3.) Every Seasonal Event you released is FATES related.
    4.) New Relic Quest is heavily FATES related.
    5.) Your Book required FATES.
    6.) You make us kill mob in book that required to spawn in a FATES.
    7.) You released Venture Adventure, but to level them up you need to do FATES to earn seals to buy Venture Coins.
    8.) We leveling up our Chocobo through FATES since we can't carry them to Dungeon.
    9.) We grind FATES to earn Seal
    10.) We grind FATES to level up our Company and earn company seals.
    err.. I don't know about you, but the only thing I despise regarding FATE is that mindlessly numbing atma hunting. Other than that, I don't really do alot of FATEs to do stuff. An to answer by points, same chronological:

    1. You do realize there are other ways to lvl up, don't you. There's leves, and some new players didn't realize this, but, in 1.0 there are techniques called leve links. It's basically having a party, can be small, and have them activates same leve titles. The xp & gil reward will multiply along with how many same leve titles are activated by other party members.
    2. Those are kinda really few events that heavily relies on FATEs in overall.
    3. Same with seasonal events too.
    4. This I agree, atma hunting are pain in the ass.
    5. There's only 3 FATEs per book, nothing to it.
    6. Don't understand this one, mob that spawn from FATEs? If you're talking about atma books, I haven't seen them so far. I myself already 6/9 books.
    7. lol... You do realize there's many ways to earn venture coins real quick. Doing dungeons and loot those useless gears, then you can cash some GC seals to buy coins. Beast tribe dailies also rewards you some coins. Treasure hunts can even give you a whooping 30 coins. So... why do I have to do FATEs again?
    8. err... I think you can just kill regular mobs to level your chocobos. Can do that while spiritbonding for example. I usually spent hours in Natalan raiding Ixal's to SB with choco on my side.
    9. already explained this in point no. 7. Just to clarify, any gears/weps with green/purple background will guarantee you some seal exchanges. And players nowadays spammed dungeons alot. BTW, if you have some DoH/DoL classes, supply & provision quest will nets you seals really quick, especially if you turn in HQ stuff. You can even spam lvl 45+ crafted gears and trade em for seals too, especially those with green background.
    10. really? lol

    In the end, I don't see any part that requires me to do alot of FATEs, do you? lol
    (0)
    Last edited by BobbinT; 05-11-2014 at 05:27 AM.

  9. #49
    Player
    Alenore's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    439
    Character
    Alenore Llohen
    World
    Excalibur
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Zaiken View Post
    1.) Leveling up in this game you do FATES until you can do Dungeon.
    I actually quested until I could do dungeons. Or kill mob/use hunting log, and use levequests.
    Quote Originally Posted by Zaiken View Post
    2.) Every Events you released is FATES related.
    Little Ladies didn't require a FATE, for instance.
    Quote Originally Posted by Zaiken View Post
    3.) Every Seasonal Event you released is FATES related.
    Same as before
    Quote Originally Posted by Zaiken View Post
    4.) New Relic Quest is heavily FATES related.
    You don't HAVE to get relic if you don't like how to obtain it.
    Quote Originally Posted by Zaiken View Post
    5.) Your Book required FATES.
    Same as 4. Books are relic.
    Quote Originally Posted by Zaiken View Post
    6.) You make us kill mob in book that required to spawn in a FATES.
    Same as 4. Also, this is wrong : give me one single example of FATE-only monster you need for a book (outside of the FATE tab >.>).
    Quote Originally Posted by Zaiken View Post
    7.) You released Venture Adventure, but to level them up you need to do FATES to earn seals to buy Venture Coins.
    There's other ways to get seals : provisioning, supply, GC levequests.
    Quote Originally Posted by Zaiken View Post
    8.) We leveling up our Chocobo through FATES since we can't carry them to Dungeon.
    farming monsters works too.
    Quote Originally Posted by Zaiken View Post
    9.) We grind FATES to earn Seal
    Same as 7. Again, you don't have to.
    Quote Originally Posted by Zaiken View Post
    10.) We grind FATES to level up our Company and earn company seals.
    You don't have to either. There's other content than FATES.


    You're welcome.
    (2)

  10. #50
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Edit: Basically I agree with the above poster except I'm going to add that GC gear turn-ins also give FC exp to level your FC.
    (0)
    Last edited by Lillia; 05-11-2014 at 09:06 AM.

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