Why did you opt for animus to be obtained through grinding low-level content and dependant on how lucky you are with RNG, rather than how Zenith was where it was obtained through skill-based, and at the time, high level content without any RNG?

You often talk about keeping players motivated, taking me 2 weeks and over 20 hours of doing boring FATEs to get 1 single Atma, while having friends get all 12 Atmas in that sime time frame, is not motivating.