May we please see Extreme Mode Dungeons in the future?

As it is, Raiders enter a brand new Hard-mode & are easily able to begin speed-running right off the bat.

I'd like pulls that require strategy & thinking to some degree... that can actually harm that i90+ tank.

Also bosses that are more mechanically 'extreme' to boot... Bomberman Mini-game is neat but not very challenging by any means.

You wouldn't have to put as much into these Extreme Modes... keep the same bosses/designs/layouts, simply add more abilities/mechanics to the bosses/mobs.