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  1. #11
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    In Hullbreaker Isle, is it probably pirates?
    (13)

  2. #12
    Player LeonBlade's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    201
    Character
    Yuki Shiku
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Will there be any lore behind the dungeon itself that plays an important role in the story of the game?
    (8)

  3. #13
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Will these new dungeons be a new "star" tier for roulette, like how we have hard, and expert, or will these new dungeons be added the the current 3 star tier (aka dungeons from 2.2)? So in summary will these new dungeons be considered 3 star or 4 star?
    (4)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  4. #14
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Will we be getting any 8 man dungeons outside of coil and 24 man CT? Would be nice as apart of the dungeon list and duty roulette to have these as options for bigger groups, etc.
    (10)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  5. #15
    Player
    TeddyPrime's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    86
    Character
    Teddy Maximoff
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    It was hinted that Edda would make a reappearance in the new dungeons. I hope though she's not an enemy to be defeated, but for her to get her retribution from the dungeon, and to see her SO...
    (6)

  6. #16
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    will these dungeons actually be hard? hard mode dungeons are suppose to be targeted at players who are past the 2.1 storlyline. By the time a player reaches this point they will have obtained enough myth, soldiery, dungeon(i55-i70), CT, and possibly allagan gear. to be i70. Will these new dungeons be at least i70 , if not do you have any plans on implementing dungeons that will be relevant to players who have cleared old content?
    (9)

  7. #17
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Will these dungeons or any dungeons in the future have increased difficulty with a rare-drop item at the end that is useful for end-game players? For instance an i105 ring or something? I really did enjoy Amdapor HM (really - fantastic job) but my motivation to run it for Halatali is super low. Give me some incentive!
    (3)

  8. #18
    I don't know if this is possible story/game wise but, it would be nice/cool with a dungeon that has different platforms that you'll have to teleport from and to.

    So is there a possibility for a dungeon like that in the future?
    (3)

  9. #19
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    May we please see Extreme Mode Dungeons in the future?

    As it is, Raiders enter a brand new Hard-mode & are easily able to begin speed-running right off the bat.

    I'd like pulls that require strategy & thinking to some degree... that can actually harm that i90+ tank.

    Also bosses that are more mechanically 'extreme' to boot... Bomberman Mini-game is neat but not very challenging by any means.

    You wouldn't have to put as much into these Extreme Modes... keep the same bosses/designs/layouts, simply add more abilities/mechanics to the bosses/mobs.
    (3)

  10. #20
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    In previous dungeon designs, the path ways were linear and easy to navigate around as a new player. But now that we are a bit more familiar with the game and higher level, Will there be the option to explore alternative routes inside dungeons in the future?
    (11)

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