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  1. #51
    Player
    Zoxia's Avatar
    Join Date
    Apr 2014
    Posts
    1
    Character
    Alra Zoxia
    World
    Siren
    Main Class
    Marauder Lv 50
    One of the new dungeons that this letter has reveal is Stone Vigil (Hard Mode). Would Nidhogg from the Dragoon job story quests make an appearance from Stone Vigil (Hard Mode)?
    (2)

  2. #52
    Player
    Kio's Avatar
    Join Date
    Mar 2011
    Posts
    864
    Character
    Kio Solais
    World
    Hyperion
    Main Class
    Culinarian Lv 90
    Will we see any dungeons in which DoL or DoH can participate in?
    (2)

  3. #53
    Player
    Punchatrain's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Linne Ayanokoji
    World
    Excalibur
    Main Class
    Monk Lv 80
    Can we have a dungeon where it only takes place in a coliseum room and enemies/bosses come at you?
    (2)

  4. #54
    Player
    Silversuit's Avatar
    Join Date
    Oct 2013
    Posts
    25
    Character
    Aile Atlus
    World
    Moogle
    Main Class
    Goldsmith Lv 51

    Explorable Dungeon Depths for Smaller Parties

    • Whilst Dungeons are aimed for JOBS where a full party of 4 Players takes specific roles (2 DPS, TANK, HEALER), will we have an alternative type of challenging Dungeon where Parties with less than 4 members can enter freely and explore as any chosen Class or Job (e.g. 3 DPS)?
    • Will certain Dungeons ever have alternate paths and changing KEY ITEM locations (e.g. Haukke Manor key placement) to add more of a "dark labyrinth" vibe and offer challenge than speed-farming for EXP? This way the Dungeons can feel more like a Dungeon; a deep Maze crawling with danger on every corner which rewards you with spoils, rather than a Linear path with set treasures places. It'll keep the Party on their feet thinking of new tactics and formations depending the given situation types.
    (4)

  5. #55
    Player
    Silversuit's Avatar
    Join Date
    Oct 2013
    Posts
    25
    Character
    Aile Atlus
    World
    Moogle
    Main Class
    Goldsmith Lv 51

    "Endless" Dungeons

    Additionally to "multiple-route" dungeon suggestions, will we ever be able to play a type of Dungeon where upon defeating the Boss in the final room, the party has a chance to continue deeper into the dungeon for more exploration and spoils, with greater threats?
    (3)

  6. #56
    Player
    Anakinn's Avatar
    Join Date
    May 2014
    Posts
    8
    Character
    Anakinn Raitoeji
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    Are you planning to make dungeons that are not going to end up as quick 10-15 min runs , so that it will even in end game content , be a challange ? I'm talking about eg. braylox to you can finish in few minutes with aoe runs.
    (1)

  7. #57
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Looking at Tam-Tara and Stone Vigil, both are very small and narrow places. what can we expect from the environment, that we don't know already?
    (2)

  8. #58
    Player
    sonicnknuckels's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Aoimy Myomy
    World
    Brynhildr
    Main Class
    Pugilist Lv 60
    Please make a dungeon with bosses that are tougher than hard mode dungeons. the last ones were absolutely no challenge at ilvl 85
    (2)

  9. #59
    Player
    Tintizzy's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Synbiant Tintizzy
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Will the New dungeon's allow us to use our chocoboo companions?
    (1)

  10. #60
    Player
    nosese's Avatar
    Join Date
    May 2014
    Posts
    1
    Character
    Deikab Hungyr
    World
    Adamantoise
    Main Class
    Pugilist Lv 50

    New Raids

    Is there any possibility of having new raids besides just the Second Coil? Don't get me wrong...the current raid difficulty is excellent and nice, but doing just one raid a week doesn't really hold end game content players for very long. Having 2-3 raids that are worthwhile would greatly increase the fun and longevity of the game as a whole in my honest opinion. Even if you don't want to have another 'great' threat besides the coil aspect, the primals had an excellent chance to be 8 man raid content. Titan for example could have had multiple bosses: a Kobold champion of Titan, some crazy Kobold machinery, and right before Titan himself an empowered Earth Elemental. Drops could be on par with the 'final end game' raid, or maybe 5 ilvls lower to make it worthwhile. Please release more raids then just one for the main story! This would greatly increase my playtime/interest instead of just playing for one day a week and be done.
    (3)

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