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  1. #61
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    910
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    More Story Behind the Dungeons

    Lost City of Amdapor almost told us a story, but it told us nothing: how the people lived, how they died, what happened to them, or even how Diabolos was captured. I feel like the story was missing.

    Can you please give us sheets of paper, boards to read, images that the character can decipher? Anything to make us feel like we're in a city where people lived and not a dungeon with no meaning.
    (3)
    Last edited by Veritas-Ancora; 05-14-2014 at 08:32 PM.
    _________________________________________________________________________________________________________________________

    Mother Vain
    Founding Leader for <TAINT> on Gilgamesh, the world's largest LGBTQIA+ gaming community

    Giving OVER 3,000+ human beings around the world somewhere to call home since ARR beta.
    https://tiny.cc/taintinvite/

  2. #62
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Delmontyb View Post
    Will we be getting any 8 man dungeons outside of coil and 24 man CT? Would be nice as apart of the dungeon list and duty roulette to have these as options for bigger groups, etc.
    good news! this was answered in a thread in general.
    bad news! answer was a "not at this time"
    (0)

  3. #63
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    I'd love to see more unique, situational/contextual content in dungeons, like the cannons in Castrum Meridianum and the Magitek Armor segment in Praetorium. Also, it might be overkill next to the dailies, but how about beastman presence in dungeons- friend or foe?
    (2)

  4. #64
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Lately, I've rounded up some friends and started doing No-Tank runs of dungeons, purely for the fun/challenge of it. With 2 or 3 man content in the works, can you offer some kind of added incentive for doing that over Light/Full party content? Perhaps gear drops based on party composition? (i.e. no tank gear if no tank in party, no lancer gear if no lancer, etc.)
    (1)

  5. #65
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by ThirdChild_ZKI View Post
    Lately, I've rounded up some friends and started doing No-Tank runs of dungeons, purely for the fun/challenge of it. With 2 or 3 man content in the works, can you offer some kind of added incentive for doing that over Light/Full party content? Perhaps gear drops based on party composition? (i.e. no tank gear if no tank in party, no lancer gear if no lancer, etc.)
    i forget when, but your second part was also talked about. having certain gear not drop stops someones ability to gear a different class.
    (0)

  6. #66
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,455
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Will we ever see the terribly hard to pronounce Shposhae make a return?
    I am aware it was a lot like how Sastasha is now, but I would love to see it return as a non-instanced place to explore like it was before.
    (1)

  7. #67
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,455
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Warrior Lv 100
    In the same regards, Cassiopeia Hollow was also a cool place to explore. Will we ever see it again?
    (1)

  8. #68
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Veritas-Ancora View Post
    More Story Behind the Dungeons

    Lost City of Amdapor almost told us a story, but it told us nothing: how the people lived, how they died, what happened to them, or even how Diabolos was captured. I feel like the story was missing.

    Can you please give us sheets of paper, boards to read, images that the character can decipher? Anything to make us feel like we're in a city where people lived and not a dungeon with no meaning.
    This. I play FF for the story but lot of the dungeons you've added don't have any cutscenes just a flavor box and a df que.
    Please put more effort into the context of these fights.
    (2)

  9. #69
    Player
    Ramath's Avatar
    Join Date
    Oct 2012
    Posts
    196
    Character
    Tiffany Thorn
    World
    Leviathan
    Main Class
    Samurai Lv 70
    Duty Roulette with a friend

    Will the ability to queue for Duty Roulette, with a friend, make it in for patch 2.3?
    (0)

  10. #70
    Player
    Zreck's Avatar
    Join Date
    May 2014
    Posts
    6
    Character
    Zreck Shulmanu
    World
    Zalera
    Main Class
    Arcanist Lv 50
    Are there any plans for developing more open path raids? trying to stay away from the current defeat boss (1) now you unlock boss (2) defeat boss (2) now unlock boss (3) etc.

    This would mean there being a larger number of bosses, and there would be options for groups to pursue in one dungeon. Ideally, there would be 1 "Gatekeeper" boss that you would be required to defeat to enter the full raid, but following that, you would have an option of either pursuing different "wings' or "rooms" before leading to another "Gatekeeper" boss. These "Gatekeeper" bosses would be more difficult and are meant to be gear checks / progression delayer's, but once beaten would allow more fight options for the raid as a whole. An example Boss 1 Gatekeeper ---- opens 3 paths... 2 are wings leading to (1) other boss each and 1 leads to the next gatekeeper boss... etc. and in order to progress to the last boss you have to clear all bosses at least once to obtain a "key" or something to get to the final room.
    (1)

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