Will it be something controllable to successfully do or will it be a high-risk success like it was in FFXI and with Adv Melding in FFXIV?
Will it be something controllable to successfully do or will it be a high-risk success like it was in FFXI and with Adv Melding in FFXIV?
The level 90 gear that is currently able to be synthed is nice but in my opinion not worth using 500 or 1000 myth tomes to make.
I am excited to hear about additions to crafting, but are you adding new recipes that really make it worth the effort to desynth other items?
What is the purpose of implementing Desynth into the game now? Is it a means to allow players to regain "rare mats" lost from NQing a synth they are trying to HQ.
Are we going to need to be a specific craft level in order to desynth, or can any class/job desynth?
Will desynthesis be Alchemy specific in order to give Alchemists a place among crafters? Also will I be able to turn useless fish into crystals and shards again like in 1.0?
Last edited by Zuellni; 05-11-2014 at 12:05 PM. Reason: Grammar
Will we be able to Desynthesis the aetheryte versions of items and the darklight/hero items or at least some of them.
will desynthesis work on anything crafted such as furnishings,minions,food items or only gear?
Last edited by Nomad-phx; 05-10-2014 at 06:54 PM.
Will the rate of desynthesis be as bad as FFXI?
What restrictions will there be on the items that can de-synthesized, if any?(such as 0%-100% spirit bond, materia, or dungeon vs crafted gear)
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