when hp is low, can we get an exhausted animation?
when hp is low, can we get an exhausted animation?
Will you please consider modifying the participation requirements for The Second Binding Coil of Bahamut and any subsequent Raids? This is becoming an increasing problem for some Coils static groups who find it hard to make progression with members of different skill levels and classes coming and going.
It would make things much easier for some statics if people who had cleared later turns of SCoB had the ability to go back and fill in member slots for fragmented groups that are trying to clear it.
I know there is concern that this may open a gateway for people to exploit this by potentially allowing them to get loot from Coils quicker. But why not simply solve this by doing what was done with Crystal Tower by making the weekly lockout apply only to treasure drops instead of "being able to enter only once a week without being able to visit previous turns"?
Please understand that this is becoming an ongoing problem for many Coils Groups who--in spite of having the skill to clear SCoB--aren't able to progress simply for not having enough people readily available to go.
Last edited by DeviFoxx; 05-11-2014 at 01:30 PM. Reason: Syntax clarification.
I've found most groups in the duty finder prefer to skip cutscenes and also optional area's / trash mobs / chests. I understand that they are interested in progressing quickly but I don't enjoy playing that way and have found it very difficult to get a group together for a relaxed run some days, even with my free company and a linkshell dedicated to relaxed runs.
I have tried the party finder which I feel is a great tool, but it seems unfortunately casual players are not generally making use of it so any "slow and easy", "story focused", "newcomers welcome" party I try to organize gets little to no attention. Will we see any of these playstyle preferences appear on the duty finder? Particularly, I would love to see an option on the duty finder to specify whether I will want to watch cutscenes, as I often reach new content by the time it's being farmed heavily already.
Last edited by Velo_Vandore; 05-11-2014 at 06:43 AM.
I really enjoyed having rare monsters (Cobbled Spriggans) in the open world during the last seasonal event! It gave me a sense of wonder to wander, that I might bump into a spriggan and get a rare drop
Are there any plans to add this kind of content again in future? It would be great if there was a chance to be surprised and meet a rare monster any time, not just during an event.
Last edited by Velo_Vandore; 05-11-2014 at 06:44 AM.
Can you talk more about the BLM buff and the changes to SMN pets?
In addition we know that SMN are getting Leviathan and Ramuh egis in the future. I can only imagine that a Shiva egi will follow suite as well. Seeing as to how we don't have any information about the expansion other then your team is working hard on it, can we assume that all Jobs may be getting additional abilities/traits before a level cap increase? I don't want to keep eluding to FFXI because you can draw inspiration from other Final Fantasy titles, and FFXI is a completely different title with its own mechanics, but the merit point system comes into mind when thinking about a way of adding additional skills.
Will you add mobs that fall asleep at night like aldgoats in 1.0?
Also, will you add mobs that only spawn at night like undead from XI and 1.0?
It was also fun that some mobs would follow the player character, are there any plans to bring that back?
They were a really neat touches to the world and I think they should be brought back.
Are there any plans to add new Hard Mode FATE's similar to Odin and Behemoth?
Are roaming Primals still going to enter the open world?
It would be very helpful if Atma were made into Key Items. As it stands right now, atma take up a lot of inventory space. If luck is not with you as a player, you could be looking at a lot of inventory lost for a long while. It's extremely inconvenient.
So, if you can, please make atma into key items!
Thanks!
Group based open world content
SWTOR has area in the open world called Heroic area. It's a more difficult area where players form groups to complete daily group quest.
Are there any plans to add something like these to Eorzea? I think it would be a neat idea to not only add the current dungeons to open world but perhaps add new beast tribe dailies in them.
Last edited by Dyvid; 05-11-2014 at 11:18 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.