Are there any plans to add lvl 30 and lvl 35 treasure maps.
Are there any plans to add lvl 30 and lvl 35 treasure maps.
With the addition of the Atma weapons, are we to expect the Lucavi to make an appearance in the future?
so Ramuh is planned for 2.3 and here is my question. Why is Shiva being neglected?
3 questions
1. Fates: will there be any way to make fates more useful and fun like raid fates that require more people, fates that drop crafting gear etc.
2. Beast dailies: will the limit be increase since there is four factions now can you please at least allow 6 for each one to be done a day or allow 25 allowances daily .
3. can you add a expert mode for dungeons for high lvl players; I love having fun in dungeons but just face rolling them all the time is not if there was a choice to do a extreme versions ?
[moved to new dungeon thread, sorry]
Last edited by Nakiamiie; 05-10-2014 at 01:46 PM. Reason: moved to another thread
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
Do you plan on increasing the strength of classes to make them viable for SOLO or small groups after level 30?
(Right now, jobs are so powerful, classes lose all their significance once the corresponding jobs are unlocked)
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
Are there any plans to open up the areas more by removing invisible walls present in the middle of zones/areas?
(Please keep invisible for the areas/zones outside border only)
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
Would it be possible to add mini-games that are playable only in the FC houses?
(To promote FC houses as a gathering points for its members -- this could be achieved by placing furniture that is used to play the games)
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
Would it be possible to add a falling from high place animation when a character falls from a high enough place and would receive lots of damage?
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
After reaching level 50, game progression seems to be based on item level only.
What are the plans to create end-game goals that are not tied with trying to reach a roof (level) that is constantly pushed up?
(Having self-renewable content for end-game)
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
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