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  1. #1
    Player
    Goldaer's Avatar
    Join Date
    May 2014
    Posts
    8
    Character
    Goldaer Galleon
    World
    Cerberus
    Main Class
    Thaumaturge Lv 50
    AUTO MOVEMENT

    How often did i have it that a lever or chest was just a pixel to far away from me to activate/open it.
    Can you add aout movement to the game so the char runs to the lever/chest/designated area... whatever and then starts the action?
    Or when an attack is initiated the char moves into range of the attack (spell, arrow, axe throw etc) and then starts the action?

    Of course you'll also have to add the option in the menu to disable it since not everyone will like it.
    (4)

  2. #2
    Player
    RPGTyrant's Avatar
    Join Date
    Aug 2012
    Posts
    22
    Character
    Zadora Madruk
    World
    Gilgamesh
    Main Class
    Gladiator Lv 61
    Any kind of information that can be given on possible new jobs? Multiple jobs per existing class? Dark Knight details?
    (9)

  3. #3
    Player
    EricWolf2075's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Aeldric Whitewind
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Will we ever be able to reset the points on our chocobos?
    (7)

  4. #4
    Player
    CyphorKor's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Ciphor Kor
    World
    Exodus
    Main Class
    Viper Lv 100
    will the indoor furnishing limit of Large FC housing be increased? If so, then up to how many?
    (2)

  5. #5
    Player
    Goldaer's Avatar
    Join Date
    May 2014
    Posts
    8
    Character
    Goldaer Galleon
    World
    Cerberus
    Main Class
    Thaumaturge Lv 50
    QUICK SYNTHESIS HQ YIELD

    Is the quick synthesis unable to comprehend what skills/gear i have?
    When i am able to get 100% HQ on 100% of my manual trys the QS should also deliver the same results but it hardly gets me HQ and even fails from time to time.
    (4)

  6. #6
    Player
    Goldaer's Avatar
    Join Date
    May 2014
    Posts
    8
    Character
    Goldaer Galleon
    World
    Cerberus
    Main Class
    Thaumaturge Lv 50
    MULTITASKING

    Why am i unable to accept invitations, enter a dungeon with DF ready check or similar events when i am talking to a vendor, am on the market board or watching a sequenze.
    Please remove that restriction.

    Also there is no need to block us from using items like buff food when mounted (should not auto dismount us like in my previous post) or discaring items when doing something else like fishing.
    (14)
    Last edited by Goldaer; 05-10-2014 at 11:53 PM.

  7. #7
    Player
    Goldaer's Avatar
    Join Date
    May 2014
    Posts
    8
    Character
    Goldaer Galleon
    World
    Cerberus
    Main Class
    Thaumaturge Lv 50
    CRAFTING CLASS CHANGES

    Will ther be an easier way to switch between crafting classes?
    It is annoying to always close the crafting log for the char to get up, switch gear, open crafting log, search item and press synthezsize.
    Can't you just make an aout class change when i wish to craft an item from a different class job?
    (3)

  8. #8
    Player

    Join Date
    Nov 2012
    Posts
    5
    1.) Will we be able to see/fight Shiva eventually?
    2.) Will there be new areas/zones? (Not Dungeons)
    3.) Now that there's more help on the team will we see more hairstyles and other character details?
    4.) More dances/poses?
    5.) Will there be more weather effects like Northern Lights and will there be a weather reporter?
    (9)
    Last edited by Dreamskies; 05-10-2014 at 10:52 PM.

  9. #9
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    I posted a similar thing in the dungeons thread but

    Will there be any item level sync implemented in the future for post-50 content? While I understand the position of allowing content to become easier over time, the fact is that the ability to completely and drastically outgear the early post-50 content (especially the 4-man dungeons) has made many of them completely ignorable in difficulty. I feel like it's ruining much of a sense of progression in the game, when you hit level 50 and suddenly everything is far easier than it was while levelling, and it makes it even worse when people have to do fights where the mechanics actively matter again (eg Extreme Primals)
    (1)

  10. #10
    Player
    meischoice's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    131
    Character
    Guardian Mog
    World
    Goblin
    Main Class
    Conjurer Lv 80
    Will we get more voice acting in the game?
    (14)

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