Are there any plans to give Ultima Weapon an Extreme Mode, just as the Primals have EX modes?
Are there any plans to give Ultima Weapon an Extreme Mode, just as the Primals have EX modes?
Can you please give us SOME sort of hint as to what the new jobs will be and maybe even an ESTIMATE for when we may get them? Will it even be this year?
Can you also give us an update on how the first expansion is progressing? Will we get it this year or sometime next year?
Many people aren't lucky enough to have a Static Coil Group in order to get things like Unidentified Allagan Tomestones or Sands of Time, so people who can't run the Coils will never get anything above Item Level 100. This seems quite a bit unfair, so are there any plans to provide other routes of obtaining these items?
I realize fully that this might be a difficult problem to solve, but currently there are some instances that are VERY hard to get a party together for such as Good King Mog Extreme Mode. The interest in these instances is low, so for players that DO want to do it, it's near impossible to get a party together, and since you can't use the Duty Finder to get into them, some people just can't do it. Are there any plans to try to resolve this? If not, would you consider it?
Initially people thought we wouldn't see new jobs til the expansion, but that seems to not be the case anymore. That said, are there any plans for raising the Level cap before the expansion? Or at least adding some new moves?
Currently the wait time for DPS in the Duty Finder for MOST instances is EXTREMELY long. Are there any plans to attack this issue?
Currently the way PVP is, players have an ENORMOUS grind to really be able to get anywhere in it or get decent gear for it, which provides a lot of monotony and repetitiveness, so would you consider making it less of a grind? If you don't want to go so far as to lower the amount of battles required to obtain anything, maybe you could simply give players more rewards to fill in the gaps?
Will there ever be a possibility of having more than a Chocobo as a companion? Maybe some other creatures?
To go with my previous question, I have an idea maybe you could consider adding in a future patch or expansion. A system of "capturing" creatures, where under certain conditions, the monster you are fighting could become a companion rather than dying. Would you consider this?
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