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  1. #4
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90

    Gathering Related Questions

    Gathering in General:

    "In regards to Gathering in general..."


    • Originally, it was thought that all classes (combat, crafting, or gathering) would still have options for combat situations, even possibly ideal for certain ones. Will these thoughts be reflected in future gathering/crafting content?

    • Will gathering have any part in the upcoming dungeons content?

    • How are percentage rates for items dropping that you are aiming for going to be changed (and their values)?

    • Is anything being looked into in regards to nodes expiring while gathering?

    • Will gathering have any part in the upcoming Grand Companies content?

    • Will new nodes be implemented for the gathering of dark matter or materia?



    Leves:

    "In regards to gathering leves..."

    • Is there a reason why players must choose between combat and gathering leves each reset? Why is it not allowed for players to take up 8 of each if they so choose?

    • If linking leves for gathering does increase the amount of exp gained, should it not also allow each player an objective or allow the group as a whole to gain the exp?

      (Example: If the goal is to log 3 oak logs, shouldn't each person in the party either a) Have to log 3 oak logs or b) Get the exp when someone else logs the oak log. Basically, how in a combat party, no matter who deals the finishing blow, everyone gains exp.)


    Grades/Placement:

    "In regards to the various grades and placement of gathering nodes..."

    • In the future are we going to be able to mark points of interest on our maps?

    • Is it being considered to give more nodes that are closer together to botanists and miners? (It just seems a little odd that fisherman basically just have to stand in one spot for eternity, lol.)



    Fatigue:

    "In regards to 'Gatherer's Fatigue'..."

    • With the removal of fatigue coming in 1.18, and practically letting everyone loose lol, do you still think it's fair to allow gatherers to suffer from a form of fatigue?

      ( Whilst other classes will be able to continue on without hindrance while leveling, gathering classes will, at a point, have a reduced amount of exp as they begin to fail to gather items. This seems to break up the equality between the classes on a leveling basis.)
      1. Will this at all be addressed in the future?

      2. Is it possible to still have the limitation on items gathered, but allow people to gain sp at the full rate? Or if not, is there a way for them to gain exp without going out to the field or camp to gather that is a legitimate way for them to level their class?

        (I realize their are still some limitations on gaining exp per class: Crafters and materials, Combatants and Mobs. But in the end, it still feels as if it's not the same for gathering. A crafter can go and buy more materials or do locals. A combatant can go find mobs somewhere else or do leves [and dungeons]. If you are already in gathering fatigue there is practically no other solution for you.)

      3. Is this something currently being looked into?



    Miscellaneous:
    • Will group related content be considered for gathering in the future?
    (12)
    Last edited by Eldaena; 07-17-2011 at 05:25 PM.