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Thread: Questions

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  1. #1
    Player
    Eldaena's Avatar
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    Mar 2011
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    Eldaena Vonxandria
    World
    Excalibur
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    Conjurer Lv 90
    lol this is giving me a run for my money in effort. XD Gotta keep up my thirsty curiosity for inspiration.
    (0)

  2. #2
    Player
    Eldaena's Avatar
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    Eldaena Vonxandria
    World
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    Conjurer Lv 90
    Okay, I think I'm done adding for the evening. Please feel free to read over the questions or post some of your own you'd like to get the answer to. =)
    (0)

  3. #3
    Player
    Eldaena's Avatar
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    Eldaena Vonxandria
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    Conjurer Lv 90
    Okay, up and ready to add more to my questions database. =p
    (0)

  4. #4
    Player
    Soma's Avatar
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    Apr 2011
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    Character
    Taija Teufelhund
    World
    Midgardsormr
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    Thaumaturge Lv 70
    nice thread. thumbs up

    thank you Eldaena and Keftenk
    (0)

  5. #5
    Player
    Eldaena's Avatar
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    Eldaena Vonxandria
    World
    Excalibur
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    Conjurer Lv 90
    Quote Originally Posted by Soma View Post
    nice thread. thumbs up

    thank you Eldaena and Keftenk
    oh, thanks. =)
    (0)

  6. #6
    Player
    Darkshade's Avatar
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    Mar 2011
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    Character
    Shade Hikari
    World
    Leviathan
    Main Class
    Lancer Lv 90
    Keyboard/Gamepad Mapping: Minor Issues

    Will we be able to change the first person strafe/lock camera button/key?

    ---

    As it is, the strafe option is locked to a certain button on my controller that is considered "accept/select/confirm."
    or this button:
    __O__
    O___O
    __O__
    Where as, if it follows XI's control scheme, it should be "cancel/de-select."
    __O__
    O___O
    __O__

    I understand if I configure my controller to use the JP select/cancel button configuration (right button select/confirm, bottom button de-select/cancel) that it will work normally with my character strafing without targeting, but as I wish to use the more "NA" type control scheme it's frustrating to always have my character acidently targeting units as I strafe in first person.

    I realize this is an extremely minor issue that should have low priority but I would like it fixed at some point none-the-less.

    Thank you for your time.
    (0)
    XI - Darkshade - Shiva
    XIV - Shade Highwind - Figaro

  7. #7
    Player
    Darkshade's Avatar
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    Mar 2011
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    Bastok Markets
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    358
    Character
    Shade Hikari
    World
    Leviathan
    Main Class
    Lancer Lv 90
    I'm curious as to whether grand companies grand companies to going to play the role as the major storyline centerpiece moving forward or just a side of it and also what they have planned as far as group story line progression and pvp implementation and how that will fit into the story.
    (0)
    XI - Darkshade - Shiva
    XIV - Shade Highwind - Figaro

  8. #8
    Player
    Eldaena's Avatar
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    Eldaena Vonxandria
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    Conjurer Lv 90
    Okay, I added those into the questions. Thank you. =)
    (0)

  9. #9
    Player
    Eldaena's Avatar
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    Eldaena Vonxandria
    World
    Excalibur
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    Conjurer Lv 90
    Decided to put a question contributors part in the original post. I would like to think one day all these questions would be answered...but I wonder how much effort it would take for community reps to submit these questions to the development team? Once we are finished compiling, of course.
    (0)

  10. #10
    Player
    Keftenk's Avatar
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    Mar 2011
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    Uldah
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    Character
    Keftenk Duras
    World
    Excalibur
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    Conjurer Lv 50
    Reps prob wouldn't even send this out, if anything, they'd pick and choose. SE probably would deny most of the questions for answer anyways.
    (0)

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