lol this is giving me a run for my money in effort. XD Gotta keep up my thirsty curiosity for inspiration.



lol this is giving me a run for my money in effort. XD Gotta keep up my thirsty curiosity for inspiration.



Okay, I think I'm done adding for the evening. Please feel free to read over the questions or post some of your own you'd like to get the answer to. =)



Okay, up and ready to add more to my questions database. =p

nice thread. thumbs up
thank you Eldaena and Keftenk

Keyboard/Gamepad Mapping: Minor Issues
Will we be able to change the first person strafe/lock camera button/key?
---
As it is, the strafe option is locked to a certain button on my controller that is considered "accept/select/confirm."
or this button:
__O__
O___O
__O__
Where as, if it follows XI's control scheme, it should be "cancel/de-select."
__O__
O___O
__O__
I understand if I configure my controller to use the JP select/cancel button configuration (right button select/confirm, bottom button de-select/cancel) that it will work normally with my character strafing without targeting, but as I wish to use the more "NA" type control scheme it's frustrating to always have my character acidently targeting units as I strafe in first person.
I realize this is an extremely minor issue that should have low priority but I would like it fixed at some point none-the-less.
Thank you for your time.
XI - Darkshade - ShivaXIV - Shade Highwind - Figaro

I'm curious as to whether grand companies grand companies to going to play the role as the major storyline centerpiece moving forward or just a side of it and also what they have planned as far as group story line progression and pvp implementation and how that will fit into the story.
XI - Darkshade - ShivaXIV - Shade Highwind - Figaro



Okay, I added those into the questions. Thank you. =)



Decided to put a question contributors part in the original post. I would like to think one day all these questions would be answered...but I wonder how much effort it would take for community reps to submit these questions to the development team? Once we are finished compiling, of course.


Reps prob wouldn't even send this out, if anything, they'd pick and choose. SE probably would deny most of the questions for answer anyways.
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