Quote Originally Posted by AceofRains View Post
I dunno if it was just my computer but while im walking around i saw other players like walking over obsticals and walking through parts of walls, so maybe collision dection might fix something like that or does stuff just need calibration?
That happens because the server is wrongly relaying the position of the person. Sometimes it will wrongly relay a coordinate in the z-axis (happens alot in Limsa) and the people the floor above you will be shown to you as running through walls.

Someimtes crafters will hover across the floor as the server adjusts their x,y coordinates.

I dont think collision detection could help this issue.