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  1. #1
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by giftforce View Post
    http://www.youtube.com/watch?v=iEayt...ailpage#t=873s

    Notice how the world doesn't end just because an NPC and the player both got repositioned a millimeter away.
    Yet, just seconds earlier he runs right through the horse's behind. http://www.youtube.com/watch?v=iEayt...tailpage#t=30s
    (2)

  2. #2
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Kafeen View Post
    Yet, just seconds earlier he runs right through the horse's behind. http://www.youtube.com/watch?v=iEayt...tailpage#t=30s
    For the most part the collision detection works. That game is still in beta obviously and has a few bugs. If you watch all the videos there are occasions where collision detection fails to go off but it generally works and doesnt seem a problem at all, ever. I would rather have collision that worked 95% of the time rather than have what feels like a graphical glitch 100% of the time (FFXIV).
    (0)