Since everyone seems to get butthurt about people griefing and blocking paths, etc. I'd like full-on collisions (completely impassable) with NPCs and mobs, and partial collisions (like what we had before) with other players.



Since everyone seems to get butthurt about people griefing and blocking paths, etc. I'd like full-on collisions (completely impassable) with NPCs and mobs, and partial collisions (like what we had before) with other players.
At this point, I'll take what I can get. And if we can't have full collision detection, then partial would be a compromise I suppose. But why we can't just push players out the way I shall never know. I'd like a higher percentage partial collision than what we had though.
Like someone else suggested, if they made it so you had to run through the person for several seconds, that would be more sense-making.
Last edited by giftforce; 07-17-2011 at 03:50 PM.



Right, I agree 100%. That's pretty much the system we had before. Why they took that out is seriously beyond me. :|At this point, I'll take what I can get. And if we can't have full collision detection, then partial would be a compromise I suppose. But why we can't just push players out the way I shall never know. I'd like a higher percentage partial collision than what we had though.
Like someone else suggested, if they made it so you had to run through the person for several seconds, that would be more sense-making.


I want the collision detection back too
Since you don't have to worry at all about what anyone outside your party is doing (don't get hit by AOEs from the monsters they are fighting), it was only logical for them to take it all the way so you are completely unaffected by other characters.
They took it out because the market wards are steaming piles of donkey ****.



That would've made sense, too, but somehow I doubt that the collision system could tell the difference.
Personally, I'm fond of the current setup. Not that I would mind having it back, as long as I never have to deal with it in MW again. . .



Heh, either that or I'm sure these "core programming" or "server" issues are the cause. I really wish we'd get an update on that.
They could have adjusted it, to where there's a subtle hint at some level of collision. So that we don't all feel like ghosts. But honestly, all in all, I personally do'nt care either way. But I can definitely respect opinion of those who would want it back.
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