
Originally Posted by
Cherie
I find Paladin is actually *easier* than warrior to hold threat on large groups of mobs.
Unlike overpower, flash is a AOE not a cone, so it hits everything around you without having to get everything in front of you.
You can gain MP back with riot blade, so you can flash basically forever as a paladin. One riot blade = one flash (maybe a flash and 1/3). Warriors can't overpower forever (if you have a bard that will play tp song you can overpower a few more times, and even then, it's not even enough TP to spam it as fast as a paladin can spam flash with riot blade).
Paladins have more ability resources than warriors as well. If you have Paladin and Warrior both, you know that Paladins have much more MP than Warriors. Yes a Warrior can flash too, but just barely a few times and you are OOM. Paladins can spam Flash for a long time before OOMing. Then on top of that, they still have their TP Pool. Granted however, Warriors actually have more skills to use that TP pool for. I don't see more Paladins use their TP up like they should though on large pulls. Shield bash is rather nice... 6 second stun! Shield Lob those stubborn mobs out of reach, etc. Use that TP Paladins! You probably won't ever run out normally.
I don't think Warriors have Paladins beat in AoE threat though... Sure, frontload threat yes, threat over a long pull, no.
Warriors are fun, they can basically do most everything a Paladin can *AND* do 40% more dps as well as infinitely more AoE dps. Paladins have more longevity on longer fights though.