From a lore perspective I selected Hyur-Midlander because I believe that the white Mages of Amdapor were Midlanders before the flood in Eorzea caused by the white mages.
From a lore perspective I selected Hyur-Midlander because I believe that the white Mages of Amdapor were Midlanders before the flood in Eorzea caused by the white mages.
Actual reason? Back in beta, I wanted to make a character that looked similar to my mithra blue mage in XI. I'd loved mithra so much that it was an easy choice to want a miqo'te in XIV!
Lore-wise, though, the amount of culture behind Seekers really had my interest. It was nice going into making a new character with so much backstory already there, and such a clear idea of what tribal life was like. All that was a huge draw to the race as a whole.
I've got a roegadyn as well, but admittedly don't how as much about Sea Wolf culture besides the pure Limsan culture and history, which is definitely worked very heavily into who Fal is. Limsa itself was just perfect for her, and shaped her as a character before I even had her loaded into the game.
It wasn't much of a lore reason in FFXIV, I just recreated my FFXI character. However my character was created in FFXI due to it's lore, the Taru's were magic users and I always played casters.
I picked hyur midlander bacause I thought they were numerous in eorza and I didn't want my character to be special as far as race is concerned.
"A learned warrior who uses Arithmeticks to analyze natural phenomena and pinpoint magickal attacks."
To be different. I made mine to be very different from most of the pack.
Tana was not grown up in a tribe and is heavy scared and very eager for battle.
I knew I wanted to be a healer from day 1 so I picked the class with the highest Mind stat and second highest Pie stat.....that class ended up being Mi'Qote, Keepers of the Moon. then I picked female and made her pretty![]()
Well... I don't like catgirls or midgets. Humans are too unoriginal, and I would have rolled a Roe but I've always liked playing Elves in video games.
Lorewise, I've always imagined that my Duskwight Elezen is a mixblood--her skin is a pale brown from a Wildwood mother. The Greens didn't really like that her mother enjoyed the company of a Grey and the two had to flee Gridania.
My character wanted to leave the safety of underworld and travel the world, so in a spark of wild imagination, she decided to settle in the extreme opposite of a dark, lonely but comfy cavern: Ul'dah. The desert features were really unpleasant at first, but it was like crossing into a brand new Eorzea. She saw the Calamity's scars in the Shroud, but nothing measured up to massive crystal structure Eastern Thanalan's horizon... Ul'dah's cityscape was quite the culture shock to Mersedeh. But it was her home--a place that could give my Elezen sights, smells and sighs found nowhere in the Black Shroud.
I'm a fan of Seeker of the Sun lore in that it's...well, interesting, if not exactly pleasant. Pragmatically feasible but socially dysfunctional. Hunter-gatherers with social values based on a ruthless system of natural selection but with family bonds that encompass whole tribes. It's believable yet strange enough to make for a good adventurer background.
My character? Well, her father, Su'mahri, was deposed as nunh early on in her life, and left the village to explore far distant Eorzea. Many times he came back with the maps that he'd made, plunder he'd pillaged, and all kinds of wild stories, the kind that quite naturally catch the interest of young, energetic hunters and warriors. When the Calamity struck and he did not return, S'anzu knew it was her time to go. Always the cynic, she held out very little hope that he lived, but if the Calamity had truly wrought destruction in the scale that it had been said to, someone was going to have to make new maps...and so, here we are.
I suspect that many Sun Seekers have similar stories to tell.
I have a very personal reason. In every game I have played always made my characters as huge and strong as possible to hide the fact that I was very weak in real life, like most people I was playing to a persona and my personalty in game was very different then in real life.
Several years ago my best friend in game had fallen ill, with the only cure being a liver transplant, I got up and flew halfway across the country to New York where I, sadly, was not a match to donate but I spent the last week of her life taking out to movies, opera shows, and overall making her as comfortable as possible. She said that all my characters should like me, because I was the biggest and strongest hero she knew.
The Midland Hyur was the best choice for me, and because there are so many of us I also feel that it will be much harder to break from the mold and become the hero that every deserves to meet and adventure with, and I happily spend my days being that hero my best friend saw me for.
I had decided to go Lalafell as it had been the most different from the massive Galka I played in FFXI. In addition, I had the most interest in playing a summoner at the time so the diminutive race seemed to make the Egi more physically imposing.
Honestly lore-wise I was planning on going Dunesfolk as they seemed more edgy and interesting than the Plainsfolk, but I didn't care for the Dunesfolk naming conventions and the Plainsfolk had muttonchops. In the end I was fairly happy with the decision.
Last edited by ShackledDreams; 06-05-2014 at 08:20 AM.
Destroying Magitek and toppling Empires since 1994.
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