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  1. #11
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    O noes not fatigue! Lol, well I think there definitely should be areas only cross-able by chocobo jumps. Maybe in some expansion there will be areas only reachable with flying chocobos *stares at Dev team*

    Quote Originally Posted by Nikita View Post
    Lol this game was already laughed at for EXP fatigue... Let's add jumping fatigue, too! XD It would make more sense to add running fatigue.
    See now.. they could have kept the stamina bar for sprinting... Or jumping takes stamina.

    GOOD JOB COMPLAINERS!
    (0)

  2. #12
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Raistlin View Post
    add a jump system with fatigue (no more than 2 jump in a row)

    Allow chocobos to cross zones that u cant walking (high grass zones or something similar)
    Maybe this would be the gateway into adding airborne or island/underwater content. Maybe you'd need a few flying birds to access land that is otherwise unsuited for airship travel, or travel across bodies of water that large objects like ships can't make it through. Maybe dungeons could be accessed this way. They could also create various paths through places, and in order to access alternate routes, you might need chocobos to jump over cliffs or large downed trees or whatever.

    ...Now that I think of it, a "stamina" meter for chocobos(think of the carrot meter from Ocarina of TIme and such) might be conducive to some interesting racing environments. If you sprint with your bird or leap over an obstacle, the gauge is reduced greatly, while running at reasonable pace would recover the gauge. This might also be good for general traversal to prevent people from going apeshit with it.

    Assuming that Yoshida is able to have chocobos combat ready, that might also be an interesting combat mechanic. Say when the stamina gauge is full, you can use like a "choco-charge" attack or maybe different types of abilities based on chocobo type, kind of like the limit breaks for your Wyvern as a Dragoon in FFXI worked. That would add some variety I think.

    ...I just had an idea sugar shock... >.>
    (0)
    Last edited by Malakhim; 07-17-2011 at 02:29 AM.

  3. #13
    Player

    Join Date
    Mar 2011
    Posts
    216
    Quote Originally Posted by Raistlin View Post
    add a jump system with fatigue (no more than 2 jump in a row)

    Allow chocobos to cross zones that u cant walking (high grass zones or something similar)
    You do realize that if anyone jumps twice in a row for no reason, you'll still get annoyed, right? Let's try and keep pointless limitations out of the game, shall we?
    (0)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

  4. #14
    Player
    SHJcules's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    288
    Character
    Jim Telos
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    I actually think some sort of stamina system for jumping and sprinting would be a pretty groovy idea. Be it for Chocobos! or even players.

    Would also be a great way to add some complexity and incentives to pro chocobo raising, and to get players to spend millions of gil and countless hours raising their chocobos just right until they become Rocky VI

  5. #15
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Yes

    If people can jump then chocobos should be allow to jump aswell

    and it doesn't matter what FFXI players think
    (3)

  6. #16
    Player
    Xeak's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    196
    Character
    Xeak Eckhart
    World
    Balmung
    Main Class
    Marauder Lv 50
    I don't remember what post it was from by Yoshi-P, but I was under the impression that we'd only be able to jump at certain points, like on FFXIII. Honestly I think that would suit this MMO a lot more than watching tons of players jumping in place or hopping like a kangaroo across the plains.

    Edit: hit the post button too soon lol ... I think chocobo jumping would be awesome if it was done like that anyway, even if the player jump system isn't.
    (1)

  7. #17
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Choco riding should be like it was in XIII here's a vid of what I'm talking about. http://www.youtube.com/watch?v=K_kq3...relatedhttp:// skip to about 2:17 to see the chocobo jumping and etc.
    (0)

  8. #18
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Xeak View Post
    I don't remember what post it was from by Yoshi-P, but I was under the impression that we'd only be able to jump at certain points, like on FFXIII. Honestly I think that would suit this MMO a lot more than watching tons of players jumping in place or hopping like a kangaroo across the plains.

    Edit: hit the post button too soon lol ... I think chocobo jumping would be awesome if it was done like that anyway, even if the player jump system isn't.
    Actually, in the latest interview (the community team interview) he said we were getting the traditional unrestricted jump we find in most MMOs.
    (0)

  9. #19
    Player
    Eugenics's Avatar
    Join Date
    May 2011
    Posts
    318
    Character
    Sponge Bob
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Firon, the chocobo in that game looks ugly as hell.
    (0)

  10. #20
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    In most mmos people hop like bunnies, I would like to avoid this. Yoshi-P describe jank jump that wouldn't help anyone get anywhere faster, made me smile. If i saw a person jumping repeatedly in game for no reason, multiple times (like oh saw that guy two days ago jumping like a bunny asshole, and now i see him again today), thats probably a legit reason in my mind to end up on my blist. I know its sad.
    (0)

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