Quote Originally Posted by Shioban View Post
Clearly you need to do more research, as it's something we've already done successfully thanks to the swap to a x86 based architecture making it a slightly task.

The PS4 does support DirectX 11 regardless of the fact that it's a Microsoft API, whether or not Square Enix will take the opportunity to utilize this or simply stick with the OpenGL iteration they've used previously is anyone's guess.
The ps4 does not support directX as it does not use a Windows based operating system.

What it does have is a gpu designed around directx's ideals with a few extra's instructions/functions that are usually not made available on pc's.


Don't argue semantics, you'll lose; as going by your argument any gpu with shaders is able to use directx (which is not the case).