Good example would be Wanders Palace & Turn 6. The layout of these dungeons doesn't match what they look like outside of the game. Could SE please explain why they didn't just make the dungeon look like what it should look like from the outside.

Wanders Palace doesn't have walkway to the tower from the outside.
Turn 6 from North shroud doesn't even come close in distance/tower design/floating rock from the outside.

SE has designed content 6+ months ahead (In terms of models & layout) and they couldn't do this..?

I know this is just a game but iv seen other games do a better job to actually match what it looks like from the outside.