Why does it have to be 1%? Whenever someone is in favor of lockouts its always "1% droprate sucks". Where is it written it cant be a 10% droprate. With the chest holding other things if it doesn't have the high end gear. Even ignoring the community aspect, you really prefer doing a run of something once a week to being able to run it again to try for different/more loot? If the raid is well designed/fun, I would rather be doing it more. Which also means groups could practice fights more. Which I suppose, from a developer perspective, is something they don't want as that would lead to groups mastering things more quickly. But I still maintain that is better than the situation many groups were in before 2.2. Log on on Monday, or whatever your coil day happens to be, beat the turns, then see you all next week. I just think playing the game is more fun than not playing it.