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Thread: Guild Marks

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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    2

    Guild Marks

    Is there anything worth getting with the 20k in conjurer guild marks I have? Does anything actually work?
    (0)

  2. #2
    Player
    TempestReve's Avatar
    Join Date
    Mar 2011
    Location
    Hampton, Virginia
    Posts
    54
    Character
    Tempest Reve
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I would suggest getting Fast Cast at the very least for starters, it doesn't hurt to get Natures Fury either ^^ i quite like being able to AoE damage with my wand ^.~
    (0)

  3. #3
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Yep those two. Elemental Shroud third for reducing hate. Some of the weird abilities are good right now for switching classes, like Botanist and Weaver.
    (0)

  4. #4
    Player
    jeterbot's Avatar
    Join Date
    Mar 2011
    Posts
    10
    Character
    Pheris Stormcrow
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    just fast cast, elemental shroud, and nature's fury i'd say, other than that i'd save until they maybe come out with more stuff to buy w/ marks, i have 100k+ and counting
    (0)

  5. #5
    Player
    Ragz's Avatar
    Join Date
    Mar 2011
    Posts
    237
    Character
    Aqua Resonare
    World
    Siren
    Main Class
    Marauder Lv 90
    One With Nature and Fast Cast since my Conj is purely for heal/debuff
    (0)
    Merlwyb is my wife~


    http://na.finalfantasyxiv.com/lodestone/character/139657

    http://www.youtube.com/user/ragzGT

  6. #6
    Player

    Join Date
    Mar 2011
    Posts
    58
    All 12 of the stat conversion abilities are amazingly useful.

    You want both the +5 conversions and the +10 conversions.
    (0)

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