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Thread: ATMA nerf

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  1. #1
    Player
    Pyreflye's Avatar
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    Dec 2013
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    240
    Character
    Nugget Highwind
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Erendis View Post
    Pretty good drop rate in my opinion.
    That's the thing with RNG, though. You can never know whether it's a good drop rate or not (with unreleased numbers)
    One player might farm for 2 days and complete it, while another might be farming for weeks.
    RNG in this implementation is not fair to any one player, there's too much disparity.

    FFXIV isn't too bad when it comes to the RNG side of things, which is why I love it. However, the whole Atma series just seems like such a lazy way of increasing the power of a Relic.
    Getting a Relic had a questline, which I thought was great.
    Getting a Zenith was rather dull, just farming 900 Tomes.
    Getting an Atma is horrible.
    Getting an Animus is also quite bad (Though, at least you can get an idea of your progression)

    Just seems like very little thought/work went into getting Atma/Animus weapons.
    What had potential to be hidden behind great questlines/boss fights, was hidden behind nothing but a horrible great wall of RNG.
    (0)

  2. #2
    Player
    infinitezero's Avatar
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    Aug 2013
    Posts
    60
    Character
    Varick Hellsgate
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Pyreflye View Post
    Getting an Animus is also quite bad (Though, at least you can get an idea of your progression)
    Though a lot of people probably share this opinion, I just can't do it. See there are two main complaints about this:

    1. The amount of Mythology tomes required. Yeah, 1500 tomes is a lot when you're trying to get them as fast as possible. So what do people do? Brayflox speed runs until their eyes bleed, then complain that it's a repetitive process. This wasn't meant to be done. You can get the required tomes with much less focus and effort over time by doing daily quests and getting roulette bonuses, which was most likely the developers intent. So it's going to be a much less forgiving process to the people that want it NOW, NOW, NOW.

    2. The 3 Fates per book. Most complaints about this go: "I've been sitting here for 3 hours and the Fate still hasn't spawned, WTF SE!?" So I'm guessing a person like this looked up where the Fate spawns on ffxivdb and went and camped out the location. That's not the way to do it, and this person is being lazy and waiting for something to just fall in their lap. The proper way is to go around clearing other nearby Fates so they cycle more, and that Fate you need is not trying to spawn while the maximum number of Fates for that area are already in progress. Can't tell you how many times I've seen big groups sitting at a Fate location doing nothing while all the active Fates are desolate. These are the people that will complain the most.

    The other 2 objectives for the book are easy and quick, so I can't imagine anyone having a problem with those... seeing as that's what everyone seems to want: Easy and quick.
    (1)

  3. #3
    Player
    MercuryAcetylene's Avatar
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    Oct 2013
    Location
    Florence, SC
    Posts
    142
    Character
    Mercury Acetylene
    World
    Behemoth
    Main Class
    Scholar Lv 70
    Quote Originally Posted by infinitezero View Post
    2. The 3 Fates per book. Most complaints about this go: "I've been sitting here for 3 hours and the Fate still hasn't spawned, WTF SE!?" So I'm guessing a person like this looked up where the Fate spawns on ffxivdb and went and camped out the location. That's not the way to do it, and this person is being lazy and waiting for something to just fall in their lap. The proper way is to go around clearing other nearby Fates so they cycle more, and that Fate you need is not trying to spawn while the maximum number of Fates for that area are already in progress.
    That's all fine and dandy... except a few of these fates spawn for extremely short periods of time. "Heroes of the 2nd" as soon as it spawns its already gone, and getting anything lower than gold will get you no credit on book. Theirs a few other fates but I cant remember them.
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  4. #4
    Player
    infinitezero's Avatar
    Join Date
    Aug 2013
    Posts
    60
    Character
    Varick Hellsgate
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by MercuryAcetylene View Post
    That's all fine and dandy... except a few of these fates spawn for extremely short periods of time. "Heroes of the 2nd" as soon as it spawns its already gone, and getting anything lower than gold will get you no credit on book. Theirs a few other fates but I cant remember them.
    I had to do this one for Book of Skyfire II, so I know what you mean. It's not a very long Fate, and the mobs are just as easy as the regular ones on the next platform. Easily cleared by 2 people with time to spare. If there are others doing the other Fates, it's probably a better idea to camp it in this situation. Most times I see people camping it though is during dead periods. In this case they should all run around clearing other Fates (and not worry about not making it in time since nobody else is around), or wait until the Atma grinders get on to camp it.
    (1)