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Thread: BARD resource?

  1. #61
    Player
    Shadygrove's Avatar
    Join Date
    Mar 2011
    Posts
    1,429
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marauder Lv 72
    Macros....

    PC player here, my only macros are my OCD buffs, all on one spammy macro. Just the way I play is all.

    On our AoEs, I prefer I prefer WV because of distance and circularity. I will close to QN range and use it, but honestly I so rarely have to pop invigorate I see only range and positioning as the differences between the two.
    (0)

  2. #62
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    This is the Macro I use for the heavy shot, bloodletter, misery's end three in one... this macro I think helps me.

    /micon "Heavy Shot"
    /ac "Heavy Shot"
    /target <le>
    /ac "Bloodletter"
    /ac "Misery's End"


    What does this do, you wonder? Well with foes that like to become unforgettable momentarily (think DPS check). The heavy shot action will attempt to use Heavy Shot on the selected target. But if there is no selected target, I follow up with /target <le> which will target the last enemy letting just mash this one action safely until that sly primal returns from his death-move, and it'll target it again.

    That's the only Macro I use. The debate over macroing and it impacting dps is silly and impossible to substantiate. Do what works best for you. Not other's people idealism.

    I do try to have Hawk's Eye up before I use Flaming Arrow since it does increase the damage it does slightly the entire time Flaming Arrow is DoTing. It's a slight increase (maybe an extra 100 - 200 dmg total) but if your going to use something that sticks around in one place or a half minute, I think you'd want it to do as much during that half minute, even if it's a meager 100 pts.
    (0)
    Last edited by Laraul; 06-17-2014 at 06:55 PM.

  3. #63
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Hybris-Maenad View Post
    Wide volley and rain of death are outdated. Quick knock is 20mp less than wide volley with the same potency and has a much larger area once you get your positioning down and can visualize your range. Free rain of death procs are nice, but unreliable. RoD was nice back when it had the damage debuff, but it's definatly not worth the gamble now that it only affects accuracy.
    Well it takes 6 2/3s Wide Vollys to get a free Rain of Death TP which saves you the amount you'd save using nine Quick Knocks. Rain of death also lowers every target hit with a -10% evasion debuff.

    I guess it's choose your poison...
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  4. #64
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Laraul View Post
    Well it takes 6 2/3s Wide Vollys to get a free Rain of Death TP which saves you the amount you'd save using nine Quick Knocks. Rain of death also lowers every target hit with a -10% evasion debuff.

    I guess it's choose your poison...
    Rain of Death's debuff may as well not exist; if you need it your gear or your party's gear is not up to snuff in the first place. Maintaining it is a huge TP sink. The only situation you can claim it's useful is against enemies who have Evasion boosts (Pugilists or Ixali), of which there are none outside of open world engagements. Which are pathetically easy.

    QN vs WV is a matter of "which can I fit more enemies in" and nothing else.
    (0)

    XI: Zeroblade, Titan Server

  5. #65
    Player
    HaelseMikiro's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    700
    Character
    Febreealle Goldlyonse
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Viridiana View Post
    I disagree. I did the math on it several months back, and it actually breaks down even more than that.
    Thanks for the reply. I went to your math post (actually extended your math out all the way to Refresh/6 ticks, since yours only went as far as the 3/2 tick point).
    And you're right, Using WB before VB almost always keeps you 10-20 potency ahead of using VB before WB. Using VB first only gives you a potency advantage from the instant you use VB until WB gets it's first tick. And depending on your skill speed and when during the system clock the ticks start applying, that's a maximum of a 5.5 second window. Which makes VB first more effective during only (MAX) 30.5% of your 18 second dot rotation
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  6. #66
    Player
    Tua's Avatar
    Join Date
    Aug 2013
    Location
    Odin's pocket
    Posts
    58
    Character
    Tua Teatime
    World
    Odin
    Main Class
    Machinist Lv 70
    I dropped HS from my BL/ME spam macro since I found it easier to ride the GCD with skill queues instead of counting on correct macro button press timing. My current spam setup consists of GCD skills on 1234 and ME/BL+facetarget on a turbo button on my mouse - this lets me queue each GCD skill and also spam ME/BL ceaselessly while always facing the target (dem autoattacks). Queued GCD skill presses actually take priority over macros so the GCD skills always go off when they become available and shameless turbo button spam sneaks in ME/BL immediately when they become available.
    (0)
    Tua Teatime | ♦ Machinist ♦ | Odin [EU]
    twitch.tv/tuatime | twitter.com/tuatime

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