loljust to say i hate the idea of riasing the level cap every few years but i had a weird idea from FF11
first off every single game now that i think of it technicly never had a static cap even FF11 didnt have 75 because of a great system of merits so why cant ff14 have something like merits? and ever few years they could increase how much merits we can apply to our stats that way we could progressivly get stronger yet it wouldnt mess up our prevoius gameplay while letting us still "level up" idk if this would fix it but in the end it would also allow customability at the end game portion of the game not the entire game ( which is a diff topic)
idk any ideas?
XI fans usually have the most retarded ideas for this game.
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
thats becuase FF11 wasnt like most games and most FF11 liked it so they make suggestions from 11... ur ppl prolly never tried 11 so u automaticly think "they are stupid that would never work"
I played FFXI for 4 years, the longest of any MMO I've played. I had an almost fully decked out BLM and quit about halfway through TOAU.
I let a lot of poor design choices slide because it was my first MMO and I didn't know any better. I'm more seasoned now and I can objectively analyze stupid design choices. Sticking to horizontal character development for half a decade is one of those monumentally bad designs.
And of course people who play/played FFXI liked it. if they didn't like it, they didn't play it.
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