Unless your on one of the statics in my former FC. In which case you can't beat it and get mad at ex FC members that have beat it with a random group of people. lol.
That explains it!
That said, yes the fight is easier, but no amount of nerfing will make up for a player who is incapable of doing mechanics. The only thing they did was give the players a boost to healing, damage, and hp.
Why do you even bother doing it if you´re not into the content? All past T5 is raid content, as it was before T6-9 came out. So no real reason for you then to do it.I quit before 2.2 and want to finish T5 in order to get the trophy. I don't care about the game anymore and can't be bothered looking for a static team or invest any time in this. Just want to get it done.
So whats the difficulty of T5 right now? Did they nerf it yet? Is it beatable with DF? How much do the runs cost? And if its still hard, when would be a good time to come back and finish it?
With the Echo now you can beat them, I know for some parties now its a valid option for Titan Exstream mode.
You can't skip conflags, because conflags will come faster to make up for it. Even if you sacrifice a member to conflags, you still can't push dive bombs without conflag.Tbh I don't think you know this, but 1850 dps is enough to skip phases in turns 8 and 9, those bosses have double the HP that twin has. With echo buff you're adding 400 dps with someone dead the whole time, and if no one is dead 700+ dps. Add the fact that the hp pools of all adds have been lowered in turn 5.
Also I mentioned at the end of that post that, the OP asked about buying a carry, hardcore FCs sell this stuff and easily use this party setup
And quite dangerous at that, you can literally kill a conflag before the fireball reset and get 2 people killed.
And if you're talking about carry, they could carry you in 2.1, wtf is so special about 2.2 echos???
And doing 360dps on twin id a misnomer. Yes certain classes can push that high, but they are locked by mechanics. Run a parser in a twin farm please, it doesn't quite work that way, it's not linear.
You gain some dps in certain phases and lose some phases in certain dps, and you pad some dps in other phases. Pushing 300 with 5 or 6 people evens out somewhat due to the phases pushing you out of the average or "padding".
That's why in 2.1 the dps check was 300, but guess what I have timed and parsed the heck out of that. A better equipped team, with echo, did twin a full 2 minutes faster, and clocked in at 280dps.
Is the parser broken? Did twin's mechanics change? Less HP? it doesn't matter because you're not punching a training dummy.
Echo makes it easier to train twin because you focus on mechanics, but in the end it's still twintaina.
2.2 twintaina is 2.1 twintaina without enrage when you get down to it.
Last edited by kukurumei; 05-06-2014 at 07:47 AM.
I wonder how TC got levequest trophy..?
I cleared t5 in with the party finder(10% echo).
I also cleared t6 with the party finder. but I've had a lot of pf turn 5 groups fail as well.
You can't skip conflags, because conflags will come faster to make up for it. Even if you sacrifice a member to conflags, you still can't push dive bombs without conflag.
And quite dangerous at that, you can literally kill a conflag before the fireball reset and get 2 people killed.
And if you're talking about carry, they could carry you in 2.1, wtf is so special about 2.2 echos???
And doing 360dps on twin id a misnomer. Yes certain classes can push that high, but they are locked by mechanics. Run a parser in a twin farm please, it doesn't quite work that way, it's not linear.
You gain some dps in certain phases and lose some phases in certain dps, and you pad some dps in other phases. Pushing 300 with 5 or 6 people evens out somewhat due to the phases pushing you out of the average or "padding".
That's why in 2.1 the dps check was 300, but guess what I have timed and parsed the heck out of that. A better equipped team, with echo, did twin a full 2 minutes faster, and clocked in at 280dps.
Is the parser broken? Did twin's mechanics change? Less HP? it doesn't matter because you're not punching a training dummy.
Echo makes it easier to train twin because you focus on mechanics, but in the end it's still twintaina.
2.2 twintaina is 2.1 twintaina without enrage when you get down to it.
I mentioned the beginning add phase strat, in yoshi's post he talks about what effects phase changes, which was like hp, if adds are out, etc, by burning twin and letting the smns aoe bane, miasma 2, and shadow flare with bard's flaming arrow, focusing your dps on twin can help push into an early neruo drop and then 2nd neruo drop shortly after.
Not only that, bards are normally lowest dps, and ours achieves 360 on a bad day. I'm not sure what you're used to? If a fc is selling runs, they're probably hardcore and have lots of 110 gear. As I said, twin has 500k hp, while turns 8 and 9 have 1 million and up. 1800 is enough to initiate a phase skip in turn 8. In turn 5 you can achieve 2500 np. That's much more dps, thanks to echo. If you have been in there recently echo has raised to 15%. And the reason I'm talking about carries is due to the original theme of this thread, and that's OP wondering about buying a carry.
And my point is, even if the OP bought a carry with the strat I mentioned, the group would still have more than enough dps to push phases, but it's more guaranteed with all alive. Idk why you're coming off so rude, I didn't approach you as rude did I?
2.2's ECHO INCREASES OVER TIME! Is why it's so special
Last edited by GalaxyGirl; 05-06-2014 at 07:53 AM.
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