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  1. #1
    Player
    BillyBones's Avatar
    Join Date
    Mar 2012
    Posts
    222
    Character
    Billy Bones
    World
    Ragnarok
    Main Class
    Marauder Lv 50

    Is Twintania beatable yet?

    I quit before 2.2 and want to finish T5 in order to get the trophy. I don't care about the game anymore and can't be bothered looking for a static team or invest any time in this. Just want to get it done.
    So whats the difficulty of T5 right now? Did they nerf it yet? Is it beatable with DF? How much do the runs cost? And if its still hard, when would be a good time to come back and finish it?
    (6)

  2. #2
    Player
    Recaldy's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    767
    Character
    Recaldy Northwind
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    They beefed up players. It's always been beatable...just now it's faster for the people who know what they're doing.
    (4)
    Been years since using this forum. @_@

  3. #3
    Player
    Slatervonjager's Avatar
    Join Date
    Aug 2013
    Posts
    421
    Character
    Slater Vonjager
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Recaldy View Post
    They beefed up players. It's always been beatable...just now it's faster for the people who know what they're doing.
    Unless your on one of the statics in my former FC. In which case you can't beat it and get mad at ex FC members that have beat it with a random group of people. lol.
    (0)

  4. #4
    Player GalaxyGirl's Avatar
    Join Date
    Aug 2013
    Posts
    204
    Character
    Neko Ne
    World
    Gilgamesh
    Main Class
    Archer Lv 90
    Yes it's been nerfed to the ground. So even you could probably down it

    Hp pools of enemies reduced, insane echo buff that increases over time which increases your HP, damage, and heals.

    Mechanics have always been easy.
    (4)
    Last edited by GalaxyGirl; 05-06-2014 at 03:48 AM.

  5. #5
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by GalaxyGirl View Post
    Yes it's been nerfed to the ground. So even you could probably down it
    Sorta Sorta. Not really, is the final answer.

    The buff does nothing to every major mechanic, and we have tried brute forcing it. Doesn't work as of 15%.

    Buff helps: Death Sentences, Infirmary, fast conflags, 12minute enrage
    Buff doesn't help: Conflags in general, Fireballs resets, dive bombs, snakes, twisters, dreds, liquid hell, pretty much all the hard stuff.

    So basically no, echo doesn't help clear twin.

    What echo does help is training. You don't have stupid stuff happening. If someone is caught in a conflag they shouldn't have, no big deal, If a tank is caught in a unprotected DS, not the end of the world. If you have someone dead on dreds, not the end of the world.

    But
    Not doing conflags the 2.1 way wipe.
    Not doing dive bombs the 2.1 way is a wipe
    Not doing snakes the 2.1 way is a wipe (though it's a lot more lax in now)
    Not doing twisters 2.1 is a wipe
    Not doing dreds 2.1 is a wipe
    Not doing hatches 2.1 is a wipe

    Basically, 2.2 is twin 2.1 without an enrage timer

    Twin is win is not going to come to those that couldn't beat twin in the first place.
    (14)
    Last edited by kukurumei; 05-06-2014 at 03:59 AM.

  6. #6
    Player GalaxyGirl's Avatar
    Join Date
    Aug 2013
    Posts
    204
    Character
    Neko Ne
    World
    Gilgamesh
    Main Class
    Archer Lv 90
    Quote Originally Posted by kukurumei View Post
    Sorta Sorta. Not really, is the final answer.

    The buff does nothing to every major mechanic, and we have tried brute forcing it. Doesn't work as of 15%.

    Buff helps: Death Sentences, Infirmary, fast conflags, 12minute enrage
    Buff doesn't help: Conflags in general, Fireballs resets, dive bombs, snakes, twisters, dreds, liquid hell, pretty much all the hard stuff.

    So basically no, echo doesn't help clear twin.

    What echo does help is training. You don't have stupid stuff happening. If someone is caught in a conflag they shouldn't have, no big deal, If a tank is caught in a unprotected DS, not the end of the world. If you have someone dead on dreds, not the end of the world.

    Basically, 2.2 is twin 2.1 without an enrage timer

    Twin is win is not going to come to those that couldn't beat twin in the first place.
    With the echo + solo heals you can easily push and even skip entire phases.
    (0)

  7. #7
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by GalaxyGirl View Post
    With the echo + solo heals you can easily push and even skip entire phases.
    That's full of shit.

    Those are reserved for people who are farming twin.

    For people clearing twin, you're giving them a death trap to single heal single tank.

    Single tank double heal is doable, but you need the tank to be on farm level. (and a healer that can do transitions correctly, biggest problem with single tank is during snakes and profusion, very easy for a tank to die, if you can't heal during 1st twister while moving into star formation)

    fyi you can't skip phases, only shorten them no matter how many dps.

    Adds: no skiping
    Conflags: they go faster, they don't skip. You maybe able to get it down to 2 rotations but you risk a conflag in the middle of dive bombs, so 3 no matter what
    Dive bombs is unskipable
    Snakes is unskippable (More dps is not always better here, since brute force means getting 2 stacks of weakness during divebombs, instant death for any non-tanks that fails it)
    Twister is unskipple
    Nothing to skip in Hatches

    and finally even at 15% twin, I have clocked dps at as low as 180. That's laughable to push anything, even if you have 6 of them.

    A twin run by farm people are easily floating at 250~300+
    (6)
    Last edited by kukurumei; 05-06-2014 at 04:34 AM.

  8. 05-06-2014 04:12 AM

  9. #9
    Player GalaxyGirl's Avatar
    Join Date
    Aug 2013
    Posts
    204
    Character
    Neko Ne
    World
    Gilgamesh
    Main Class
    Archer Lv 90
    Quote Originally Posted by kukurumei View Post
    snip
    Um no, with echo everyone should be doing 360+ dps, with one warrior dpsing most of the phases getting around 250+dps, and the main tank getting over 130 dps. The total dps should be upwards to 2540. That's enough to skip phases that shouldn't be skipped like twin's lb, and basically cut off conflagration phase if you do the aoe adds strat with adds at beginning, which is having main tank get all adds and twin, and start aoeing them all.

    But yeah, he mentioned buying a carry, and even with him dead the whole time total dps should be over 2180. Which is enough to push phases still.
    (0)
    Last edited by GalaxyGirl; 05-06-2014 at 05:06 AM.

  10. #10
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by kukurumei View Post
    Sorta Sorta. Not really, is the final answer.

    The buff does nothing to every major mechanic, and we have tried brute forcing it. Doesn't work as of 15%.

    Buff helps: Death Sentences, Infirmary, fast conflags, 12minute enrage
    Buff doesn't help: Conflags in general, Fireballs resets, dive bombs, snakes, twisters, dreds, liquid hell, pretty much all the hard stuff.

    So basically no, echo doesn't help clear twin.

    What echo does help is training. You don't have stupid stuff happening. If someone is caught in a conflag they shouldn't have, no big deal, If a tank is caught in a unprotected DS, not the end of the world. If you have someone dead on dreds, not the end of the world.

    But
    Not doing conflags the 2.1 way wipe.
    Not doing dive bombs the 2.1 way is a wipe
    Not doing snakes the 2.1 way is a wipe (though it's a lot more lax in now) [Nah!!, it is sooo much relax now, if dps is alive and can't kill it, then they are so bad at their role.]
    Not doing twisters 2.1 is a wipe
    Not doing dreds 2.1 is a wipe
    Not doing hatches 2.1 is a wipe

    Basically, 2.2 is twin 2.1 without an enrage timer

    Twin is win is not going to come to those that couldn't beat twin in the first place.
    But I think what you said is opposite. Those dps stuffs, healing stuffs is basically the hardest part of the fight that limited only people who skilled in their role to win. Those mechanic about general conflag, dive bomb, dreds, twisters are all the easy part of the fight, as long as people are not so slow in learning.
    (0)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

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