Quote Originally Posted by HEC View Post
You can use a "trick" for that by hiding unassigned button on each bar but then not only you'll waste the mutliply actual bars to combine them to one "2D" bar but also will have a bit of troubles with key binds.
You may be able to see that this is exactly what I am doing. That clear area in the middle? That's all the unassigned slots for those 4 bars. Wasted slots that I can't really use for anything that also could have been 2 complete bars I could put somewhere else.