Quote Originally Posted by Bladeglory View Post
I made a thread asking for this ages ago. It kept getting "Oh it'll be exploitable" or "Somebody will discover an economy-wrecking glitch!"

Bullshit. All we're asking for is a pause button that's automatically activated when your connection lapses. It's not real time combat or anything. Pausing ain't gonna hurt if SE programs it right.
When you disconnects your character is completely removed from the game world and the data is ejected from the server's RAM. To allow for a "pause" button that would persist through logging out they'd almost certainly need to make some fairly big changes to the way the crafting system works internally, with the largest difference being that information on in-progress crafts would have to be persisted to your character's "save file"/database record, making save files larger. Considering how averse they are to other changes that increase character save file size (server-side UI options/macro storage, increased inventory size, etc.) it's not surprising that they wouldn't want to do this either.

Is this an *impossible* issue to fix from a design perspective? No. But it may involve an inordinate amount of work to implement when compared to the benefits.