Quote Originally Posted by melisande View Post
I agree with the OP.. a lot of the fights (not just primals - coils included) are simply just a 'dance' and don't have much to do with a person's real capability of play.
I'm on SeleneVenizelos's side with this. What would you define as "a person's real capability of play" if not being able to put out significant damage while dealing with mechanics that require you to multitask and make snap decisions? Anyone can memorize a spell rotation and pump out big numbers like every fight I can remember from WoW. One of the major raids of Vanilla WoW (Onyxia) had like one mechanic: dodge the wave of lava. Other than that you stood still and did the same rotation over and over. Compare that with a monk doing Garuda EX: they have to dodge Wicked Wheels, DPS the right adds at the right time (Chirada, Suparna, Razor Plumes, Satin Plume, Spiny Plume), stand far enough away from pillars so that Friction doesn't destroy them, transition through Tornados without dying, all while keeping 3 stacks of Greased Lightning up for maximum damage. And you think this is anything other than the epitome of a person's real capability of play?