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  1. #1
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Shipp View Post
    Sorry, meant engine-based issue, not server-side issue, as FFXI was also due to the engine not being optimized for PC.

    Here is the stuttering that a lot of people are complaining about, and not one bit of this was from Fraps. Also, notice the galka running through a wall.

    http://www.youtube.com/watch?v=TGi3GIR3dsY

    Out in the field, no stuttering at all and a constant 60fps, the only time it dips is during Behest, which is understandable. It never completely stutters though, just an FPS drop.

    http://www.youtube.com/watch?v=SzkddEfXinM

    Loading screen when first logging into the game, outside of a city.
    http://www.youtube.com/watch?v=th7MuHIC-VM
    The cities have alot more to load than towns, I stutter when I first log in in cities, but after about 2-5 mins the stuttering stops because the data has loaded into RAM, with me its because there is so much data to load a city in to RAM and a standard HDD doesnt have the transfer rates to load it all in time
    (0)

  2. #2
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Shipp View Post
    That's not just Fraps making it stutter, because it would constantly be doing that. That looks just like the stuttering that a lot of people are suffering from in cities, albeit not as bad. You've got stuttering while you're walking down the main street, and that is a problem when it's like that for a lot of people who exceed the recommended specs and are playing on low.

    I'd also like to know what your specs are, because they, quite obviously, far exceed the normal player's since it cuts down stuttering by that much. I'm also not new to MMOs. Been playing them for 10 years. Guess what happens on PC MMOs that don't use a console's engine. You update your hardware and things get better. Guess what happens on an FF MMO. You update your hardware and you see little to no difference. Go Fraps yourself running through Whitegate or Jeuno. An FPS drop is normal. Stuttering like XI and XIV do is a server-side issue.
    Yeah none of this could be caused by FRAPS trying to push XIV off the CPU which is already using 70-80% of it.

    I'm going to go with not being very familiar with FRAPS if you think that stuttering isn't caused by it at 1920x1200 full size on a C2D E8400, it's choking on my dual core. Once again you are telling me that stuttering in the video is the game's unoptimized nature yet Aion, WoW and many others do the exact same thing without FRAPS recording.

    Aion will actually stall briefly when a player gets close enough to be loaded, it's using the CryEngine. What you are pointing out in my video happens in 90% of the games out there that are not using the UE3 engines streaming, in fact its almost always far worse.

    After XIV is finished loading new *anything* which takes under 5 seconds, any of the minor slowdowns stop existing. I just ran through the Battlecraft ward and disk activity wasn't going above 2 MB/s without any stuttering during that. If there is any stalls they only happen during my initial load after which there isn't anything. Once again, happens in far more than XIV.

    You might also be unaware that HDD's suck at random reads.
    (0)

  3. #3
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    263
    Character
    Shipp Atori
    World
    Brynhildr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tiraelina View Post
    Yeah none of this could be caused by FRAPS trying to push XIV off the CPU which is already using 70-80% of it.
    I'm going to go with not being very familiar with FRAPS if you think that stuttering isn't caused by it at 1920x1200 full size on a C2D E8400, it's choking on my dual core. Once again you are telling me that stuttering in the video is the game's unoptimized nature yet Aion, WoW and many others do the exact same thing without FRAPS recording.
    [/quote]

    Let's break this down. You have a problem with FRAPS bogging down your game. I do not. By the way, I posted 3 separate videos from using FRAPS, so your first sentence in the second paragraph makes you look foolish. Back to the point though. My PC is apparently stronger than yours since I can run FRAPS while playing a game and it doesn't make a bit of difference. Not one iota. Yet somehow, on your dual cores, you're not getting city stuttering except from FRAPS taking your video, while I get major city stuttering and FRAPS doesn't affect it at all.

    Your argument makes no logical sense.

    Also, there is a big difference between FPS drops and STUTTERING. FPS drops are common place in high population areas. Complete stuttering where nothing on the screen moves at all and then everything is sped up as if you keep R0'ing and going back up constantly is not normal. THIS is the issue I, along with others, am talking about. Obviously, it is not just me noticing this. As you can see from other people responding, other people are having this issue as well. Outside of getting a SSD to smooth out the RAM problems, the only other thing that will help is SE tweaking the game engine and optimizing it.

    Aion will actually stall briefly when a player gets close enough to be loaded, it's using the CryEngine. What you are pointing out in my video happens in 90% of the games out there that are not using the UE3 engines streaming, in fact its almost always far worse.
    I don't know about Aion since I have never played it. However your claim that it's almost worse in other games is far from the truth. I don't think you realize the difference between an FPS drop and game stuttering. They are not the same thing.

    After XIV is finished loading new *anything* which takes under 5 seconds, any of the minor slowdowns stop existing. I just ran through the Battlecraft ward and disk activity wasn't going above 2 MB/s without any stuttering during that. If there is any stalls they only happen during my initial load after which there isn't anything. Once again, happens in far more than XIV.
    Again, FPS drops are common place, the stuttering where your whole screen freezes for a couple hundred milliseconds and resumes, then freezes and resumes is what the issue is. Maybe you don't notice it, maybe it doesn't bother you, or maybe you're just being willfully ignorant for the sake of arguing, I really don't know. However, that doesn't change the fact that the engine needs to be optimized, and adding even MORE models to load in the city is only going to make this even more noticeable.


    You might also be unaware that HDD's suck at random reads.
    Considering the previous assumptions you've made about me not being experienced with MMOs or that I'm not experienced with FRAPS, I think it's safe for me to make the assumption that most of yours are wrong.
    (0)

  4. #4
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    I've explained it, you don't want to listen to it. FRAPS is going to amplify the time it takes to load assets, when it's not recording that time is non-existent. I can record just fine otherwise.
    • CPU: Intel C2D E8400 @ 3.60GHz
    • Memory: 8GB DDR2 1066 5/5/5/15
    • Motherboard: ASUS Rampage Formula X48
    • HDD: Samsung Spinpoint F1 1TB, Western Digital Caviar Black 1TB x2
    • Video Card: XFX Radeon HD 5870 1GB
    • OS: Windows 7 Ultimate SP1 x64
    I know what the difference is between frame lag and stuttering. XIV has frame lag issues, something that AA/VSync/AO makes far worse that was particularly bad in beta. Yet your supposedly superior system that you haven't posted any details about is the one having the problems with almost hard locking when it loads anything. Your system must be flawless.

    I get zero stuttering wandering around all of Ul'dah like I've been doing for the past 10 minutes even just after logging in. I can see FRAPS' FPS graph on my G15 and it is a smooth line without any spikes that happen with stuttering.

    So you are also telling me that HDD's are good at random reads now? One of many areas SSD's excel at? and that SSD's have anything at all to do with RAM? HDD's are the biggest bottleneck in any system out there. Why do you think everything comes to a screeching halt when the pagefile has to get used over RAM?

    http://www.anandtech.com/show/2738/25

    In case you didn't notice theres already chocobos in every city, they aren't being loaded extra. I hope I don't need to elaborate on why that might be. If you actually think there is different models each race rides you've got another thing coming.
    (0)

  5. #5
    Player
    Join Date
    Jun 2011
    Posts
    710
    I used to stutter a lot but then I got my speech impediment fixed.
    (1)

  6. #6
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    I still don't get why they should walk into town =)

    Anyway, have you ever seen many horses walking in your town regularly?
    (1)

  7. #7
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by giftforce View Post
    Do you think people should be able to ride mounts (specifically Chocobos at this stage) within the city limits, or should they be barred access?

    Both options seem logical, but one is obviously more restrictive than the other.
    No mounts in towns.
    (4)

  8. #8
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    considering that cities transition into thier surrounding regions, I doun't think it would be unreasonable to assume that yes, you will be able to ride into and around a city to at least some degree. (ride your chicken down to the docks in limsa, but the pub is off-limits.)
    (1)

  9. #9
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Scaling has nothing to do with a separate model, it's entirely handled internally by the engine.
    (1)

  10. #10
    Player

    Join Date
    May 2011
    Posts
    43
    They said that you can walk together with your chocobo !
    so maybe you can walk with them in town? and of cos ride it !? (I think....)
    but well chocobo stable in each city got its purpose....
    (0)

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