I've explained it, you don't want to listen to it. FRAPS is going to amplify the time it takes to load assets, when it's not recording that time is non-existent. I can record just fine otherwise.
  • CPU: Intel C2D E8400 @ 3.60GHz
  • Memory: 8GB DDR2 1066 5/5/5/15
  • Motherboard: ASUS Rampage Formula X48
  • HDD: Samsung Spinpoint F1 1TB, Western Digital Caviar Black 1TB x2
  • Video Card: XFX Radeon HD 5870 1GB
  • OS: Windows 7 Ultimate SP1 x64
I know what the difference is between frame lag and stuttering. XIV has frame lag issues, something that AA/VSync/AO makes far worse that was particularly bad in beta. Yet your supposedly superior system that you haven't posted any details about is the one having the problems with almost hard locking when it loads anything. Your system must be flawless.

I get zero stuttering wandering around all of Ul'dah like I've been doing for the past 10 minutes even just after logging in. I can see FRAPS' FPS graph on my G15 and it is a smooth line without any spikes that happen with stuttering.

So you are also telling me that HDD's are good at random reads now? One of many areas SSD's excel at? and that SSD's have anything at all to do with RAM? HDD's are the biggest bottleneck in any system out there. Why do you think everything comes to a screeching halt when the pagefile has to get used over RAM?

http://www.anandtech.com/show/2738/25

In case you didn't notice theres already chocobos in every city, they aren't being loaded extra. I hope I don't need to elaborate on why that might be. If you actually think there is different models each race rides you've got another thing coming.